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{{Infobox creature
{{Stub}}
{{Infobox character
| name = Redhammer
| name = Redhammer
| full name = Redhammer the Diviser
| image = Redhammer.webp
| image = Redhammer.webp
| titles = Redhammer the Deviser
| race = [[Gold dwarf]]
| race = [[Gold dwarf]]
| family =  
| family =  
| level = 11
| level = 11
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = [[Humanoid]]
| type = Humanoid
| ac = 15
| armour_class = 15
| e hp = 56
| hit_points = 80
| hp = 80
 
| t hp = 104
| movement_speed_meters =  
| movement m = 7.5
| movement_speed_feet =  
| weight kg = 75
| weight_kg = 75
| weight_lb =  
| hiddenlevel = 11
| str = 18
| str = 18
| dex = 12
| dex = 12
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| wis = 14
| wis = 14
| cha = 12
| cha = 12
| str save prof = yes
| str_save_proficiency = yes
| con save prof = yes
| dex_save_proficiency = yes
| resistances = Poison resistant full
| con_save_proficiency = yes
| passives = Darkvision, Dwarven Resilience, Improved Extra Attack, Opportunity Attack
| int_save_proficiency = yes
| wis_save_proficiency = yes
| cha_save_proficiency = yes
| resistant1 = Poison
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Dwarven Resilience
| feature2_description = Advantage on saving throws against being Poisoned. Resistance against Poison damage.
| feature3_name = Improved Extra Attack
| feature3_description = You can make two additional attacks after attacking with your main-hand weapon.
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of your reach.
}}
}}
}}
'''Redhammer''' is a [[dwarf|dwarven]] submarine driver in [[Flymm Cargo#Basement|Flymm Cargo's Basement]]. He is initially a neutral entity but has the potential to become hostile.
'''Redhammer''' is a submarine driver in [[Flymm Cargo#Basement|Flymm Cargo's Basement]]. He is initially a neutral entity but has the potential to become hostile.
 


==Involvement==
==Involvement==


===Conversation: Flymm Cargo Basement===
===Conversation: Flymm Cargo Basement===
When the party walks close enough to Redhammer he will pull them into a conversation and ask what they are doing. The party then has several options to respond, but the exact options available may vary by game state.
When the player walks close enough to Redhammer he will pull them into a conversation and ask what they are doing. The player will be given several options for how to respond, but the exact options available may vary by game state.
* Asking about the submersible will cause Redhammer to ask why the party is there, allowing them to select another response.
* Asking about the submersible will cause Redhammer to ask why the player is there, allowing them to select another response.
* "Leave" has no apparent consequences.
* "Leave" has no apparent consequences.{{note|But as always, please {{Verify}} if you have a different story.}}


=== Avenge The Drowned ===
=== Avenge The Drowned ===
If [[Avenge the Drowned]] has been accepted, the party will have multiple ways to approach the interrogation. The party's available responses appear to vary in exact wording, but roughly equate to one of the following:
If [[Avenge the Drowned]] has been accepted, players will have multiple ways to approach the interrogation. The player's available responses appear to vary in exact wording, but roughly equate to one of the following:
# '''Ask Redhammer if he killed a servant of Umberlee.'''
# '''Ask Redhammer if he killed a servant of Umberlee.'''
# '''Tell Redhammer that the servants of Umberlee want him dead.''' -- This will cause him to ''ask'' if the party is here to kill him, but alone does not cause him to become hostile.
# '''Tell Redhammer that the servants of Umberlee want him dead.''' -- This will cause him to ''ask'' if the player is here to kill him, but alone does not cause him to become hostile.
# '''Tell Redhammer that he "needs to face justice."''' -- This will always cause him to become hostile.
# '''Tell Redhammer that he "needs to face justice."''' -- This will always cause him to become hostile.


If deciding to hand him over to [[Allandra Grey]] when returning from the [[Iron Throne]], his corpse can later be found inside the [[Water Queen's Cellar]], in a pool of water behind an iron gate.
 
{{SpoilerWarning}}
If you decide to side with him during this quest, his corpse may later be found in the [[Water Queen's Cellar]], in the section of the map behind an iron gate.


=== Save the Gondians ===
=== Save the Gondians ===
If [[Save the Gondians]] is active, there will be the option to say that Redhammer is "as guilty as" the people imprisoning them. This always causes him to become hostile, no matter how the party got there. Redhammer's other dialogue options about the Gondians otherwise mostly overlap with his dialogue about the Iron Throne.  
If [[Save the Gondians]] is active, players may be given the option to say that Redhammer is "as guilty as" the people imprisoning them. This always causes him to become hostile, no matter how the player got there. Redhammer's other dialogue options about the Gondians otherwise mostly overlap with his dialogue about the Iron Throne.  


=== Waterways Inspector ===
=== Waterways Inspector ===
It's possible to use [[Deception]] if they are a [[Bard]] to convince Redhammer that they are the "new waterways inspector."
Players can sometimes use [[Deception]] to convince Redhammer that they are the "new waterways inspector," but the exact conditions that allow this are unclear.{{note|There seem to be specific notes talking about the potential arrival of a new inspector, but please reference these items if you know which ones they are specifically.{{Verify}} }}
* [BARD] [DECEPTION] Haven't you heard? I'm the new waterway inspector!
* If the check is passed,  
* [BARD] [DECEPTION] I'm the new municipal waterway inspector under Lord Gortash.
** Redhammer response will always update the status of [[Avenge the Drowned]].
The results of either check being passed are the same,  
** Redhammer can then be asked about ''"What goes on in the Iron Throne?"'' and this will update the status of [[Save the Gondians]]. If [[Wyll]] is in the party, he may comment "Ulder Ravengard is there - he must be", and Redhammer will basically respond to Wyll by saying he doesn't know if that's true. Then the player has the option to request a ride to the Iron Throne.
** Redhammer's response will always update the status of [[Avenge the Drowned]].
** Redhammer can then be asked about ''"What goes on in the Iron Throne?"'' and this will update the status of [[Save the Gondians]]. If [[Wyll]] is in the party, he may comment "Ulder Ravengard is there - he must be", and Redhammer will basically respond to Wyll by saying he doesn't know if that's true. Then the party has the option to request a ride to the Iron Throne.


=== Asking for a Ride ===
=== Asking for a Ride ===
Once asking Redhammer for a ride to the Iron Throne, he will basically ask why they need one and be suspicious. There are multiple options for convincing him. '''Gortash still finds out, no matter which option is chosen.'''
Once the player asks Redhammer for a ride to the Iron throne, he will basically ask why they need one and be suspicious. Players have multiple options for how to convince him. '''Gortash still finds out, no matter which option is chosen.'''
* [[Intimidation]]
* [[Intimidation]]
* DC 10 [[Persuasion]]
* DC 10 [[Persuasion]]
* DC 25 [[Deception]] - Failure ends the conversation but doesn't lock the party out of getting him to agree.
* DC 25 [[Deception]] - Failure ends the conversation but doesn't lock you out of getting him to agree.
* Pay 1000 gold.
* Pay 1000 gold.
* Telling Redhammer that the party won't lead the followers of Umberlee to him, if he complies, assuming that the party know he's at fault for killing the waveservant.
* Tell Redhammer you won't lead the followers of Umberlee to him, if he complies, assuming you know he's at fault for killing the waveservant.
* Leaving the conversation at this point has no apparent consequences.
* Leaving the conversation at this point has no apparent consequences.
== Attacks and abilities ==
{{Feature box|Second Wind}}
{{Feature box|Disarming Attack (Melee)}}


== Gallery ==
== Gallery ==
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</gallery>
</gallery>


{{Lower City}}
== Footnotes ==
[[Category:Dwarves]]
{{notelist}}
[[Category:Humanoids]]
 
[[Category:Characters]]
{{NavBaldursGate}}
[[Category:Characters in the Lower City]]
[[Category:Characters in Act Three]]
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