Editing Skybreaker
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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | {{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
| image = Light Hammer | {{WeaponPage | ||
| | | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = Skybreaker Light Hammer Icon.png | |||
| description = <!-- Optional description. Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those. Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. --> | |||
| quote = "And they shall have Celestia's light, even if we must crack wide the heavens to bring it." | | quote = "And they shall have Celestia's light, even if we must crack wide the heavens to bring it." | ||
| category = simple <!-- martial or simple --> | | category = simple <!-- martial or simple --> | ||
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| handedness = one-handed <!-- one-handed, versatile, two-handed --> | | handedness = one-handed <!-- one-handed, versatile, two-handed --> | ||
| type = Light Hammers <!-- One of [[Category:Weapon Types]]. Always plural. --> | | type = Light Hammers <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = uncommon | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d4 + 1 | | damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Bludgeoning | | damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | |||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | |||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | |||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | |||
| finesse = | |||
| heavy = | |||
| light = yes | | light = yes | ||
| loading = | |||
| reach = | |||
| thrown = yes | | thrown = yes | ||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 0.9 | | weight kg = 0.9 | ||
| weight lb = 1.8 | | weight lb = 1.8 | ||
| price = 65 | | price = 65 | ||
| weapon actions = Concussive Smash | | weapon actions = Concussive Smash | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* {{ | * {{Icon|Searing Smite Icon.png}} '''[[Searing Smite]]:''' Once per [[Long Rest]], you can cast [[Searing Smite]]. | ||
** Cost {{Action}} and {{Action|bonus}}. [[Concentration]] needed. | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
In a locked chest in front of the [[Arcane Tower]] in the [[Underdark]] (X:28, Y:-295). | In a locked chest in front of the [[Arcane Tower]] in the [[Underdark]] (X:28, Y:-295). | ||
}} | }} | ||
==Notes== | |||
UUID: 733a70a1-2e0f-46f4-aca1-037c0335dc72 | |||
==Gallery== | ==Gallery== | ||
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File:Skybreaker ingame.png|Appearance in game | File:Skybreaker ingame.png|Appearance in game | ||
</gallery> | </gallery> | ||