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== Notes == | == Notes == | ||
{{notebegin}} | {{notebegin}} | ||
* The Slayer form will gain | * The Slayer form will gain [[Slayer's Extra Attack]] at level 5, and [[Slayer's Improved Extra Attack]] at level 10. This will not stack with the normal [[Extra Attack]] of most martial classes or the [[Druid]] class's [[Wild Strike]]. | ||
* {{SAI|Piercing Growl}} is unlocked by reading the book {{MdRarityItem|Regarding the Slayer}} as [[The Dark Urge]]. This book can be acquired by saving [[Volo]] outside the [[Steel Watch Foundry]] and meeting him back in your camp. | * {{SAI|Piercing Growl}} is unlocked by reading the book {{MdRarityItem|Regarding the Slayer}} as [[The Dark Urge]]. This book can be acquired by saving [[Volo]] outside the [[Steel Watch Foundry]] and meeting him back in your camp. | ||
* Similar to | * Similar to [[Wild Shape]], the player cannot speak while in Slayer form, but unlike Wild Shape they will not be able to temporarily shapeshift into their normal form to talk to [[companion]]s. They are also unable to take certain actions that require the ability to speak, such as activating the {{MdRarityItem|Filigreed Feywild Bell}}. This can also cause certain cutscenes to 'break'. (E.g. the cutscene that plays upon witnessing the army on the Road to Baldur's Gate before defeating [[Ketheric Thorm]] will be skipped, resulting in the entire party being thrown in prison without the dialogue option to retreat). | ||
* Unlike the Druid's | * Unlike the Druid's [[Wild Shape]], Slayer form does change the character's mental stats (Intelligence, Wisdom, Charisma), which become 10, 10, and 8 respectively. | ||
* The Difficulty Class (DC) of the Slayer's {{SAI|Relentless Lunge}}, {{SAI|Sumptuous Blood Bath}}, and {{SAI|Let the Slaughter Begin}} is based on its 8 Charisma. This makes it incredibly hard to successfully use their effects. | * The Difficulty Class (DC) of the Slayer's {{SAI|Relentless Lunge}}, {{SAI|Sumptuous Blood Bath}}, and {{SAI|Let the Slaughter Begin}} is based on its 8 Charisma. This makes it incredibly hard to successfully use their effects. | ||
* The Slayer's attacks are not considered 'magical' for the purpose of ignoring [[Resistance|resistances]]. This means a player-controlled Slayer will deal half damage to enemies with non-magical resistance to bludgeoning | * The Slayer's attacks are not considered 'magical' for the purpose of ignoring [[Resistance|resistances]]. This means a player-controlled Slayer will deal half damage to enemies with non-magical resistance to bludgeoning/piercing/slashing damage (e.g. [[Wraith|Wraiths]]), and no damage to enemies with non-magical immunity to bludgeoning/piercing/slashing damage (e.g. [[Werewolf|Werewolves]]). | ||
{{noteend}} | {{noteend}} | ||
== What works in Slayer Form == | |||
Unfortunately, just like the [[Druid]] class's [[Wild Shape]], many items, feats, and class passives do not work while in the Slayer form. This is an inexhaustive list of what does and does not work: | |||
===What works=== | |||
* Most racial passives of [[Races|the player's race]] (e.g. Dwarves' [[Dwarven Resilience]]). | |||
* Permanent stat bonuses such as those provided by {{MdRarityItem|Hag hair}}, {{MdRarityItem|Potion of Everlasting Vigour}}, or [[Mirror of Loss]]. | |||
* Permanent conditions such as {{Cond|See Invisibility}} from [[Volo's Ersatz Eye]]. | |||
* Passive Illithid abilities (e.g. {{SAI|Charm}}). | |||
* [[Barbarian]]'s [[Rage]] feature (must be activated before transforming). | |||
** [[Berserker]]'s [[Frenzy]] feature (must be activated before transforming). | |||
** [[Wildheart]]'s [[Rage: Bear Heart]] feature (must be activated before transforming). | |||
* [[Thief]]'s [[Fast Hands]] feature. | |||
* [[War Domain]]'s [[War Priest]] feature. | |||
===What partially works=== | |||
* The attack roll bonus of [[Tavern Brawler]] does work but the damage roll bonus does not. | |||
===What does not work=== | |||
* Almost all equipment in the game | |||
* [[Armour of Moonbasking]] | |||
==Gallery== | ==Gallery== |