Editing Stillmaker

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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Stillmaker Icon.png
| image = Stillmaker Icon.png
| controller icon = Stillmaker Unfaded.png
| icon = Stillmaker Unfaded Icon.png
| icon = Stillmaker Unfaded Icon.png
| description = {{very rare|Stillmaker}} is a very rare +2 [[Daggers|Dagger]] that grants the wielder the [[Hold Person]] spell once per [[Long Rest]].
| description = {{very rare|Stillmaker}} is a very rare, moderately enchanted (+2) variant of the [[Daggers]] family of weapons that grants the wielder the {{SmIconLink|Hold Person Icon.png|Hold Person}} spell.
| quote = The dagger's twisting blade is designed to nick the flesh as many times as possible, allowing its paralytic poison to flow effortlessly into any unfortunate target.
| quote = The dagger's twisting blade is designed to nick the flesh as many times as possible, allowing its paralytic poison to flow effortlessly into any unfortunate target.
| type = Daggers
| type = Daggers
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| uid = MAG_Bhaalist_Paralyzing_Dagger
| uid = MAG_Bhaalist_Paralyzing_Dagger
| uuid = 0cfbd2ef-6eb3-4283-b0c9-8e23a4f9bf8c
| uuid = 0cfbd2ef-6eb3-4283-b0c9-8e23a4f9bf8c
| special =  
| special = * {{SAI|Hold Person|w=40}}: Can cast at 3rd level, once per [[Long Rest]].
* {{SpellAction|Hold Person|level=3|recharge=Long Rest}}
| weapon actions = Pommel Strike, Piercing Strike, Lacerate
| weapon actions = Pommel Strike, Piercing Strike, Lacerate
| where to find = Found in a hole {{Coords|67|-1018}} in the area underneath the [[Open Hand Temple]]. A successful DC5 Perception check is needed to spot it. The hole is just at the top of the cragged rock and can be easy to miss. There is blood right next to the hole.
| where to find = Found in a hole {{Coords|67|-1018}} in the area underneath the [[Open Hand Temple]]. A successful DC5 Perception check is needed to spot it. The hole is just at the top of the cragged rock and can be easy to miss. There is blood right next to the hole.
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==Notes==
==Notes==
*UUID: 025e162a-45ec-4f4c-89da-04d8e8dfe606
*UUID: 025e162a-45ec-4f4c-89da-04d8e8dfe606
[[Category:Sources of Piercing damage]]
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