Editing Trip Attack (Melee)

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{{Redirect
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
| redirect = Trip Attack
| type = classaction
| use1 = the ranged version, see
| summary = '''Trip Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Melee Weapons and possibly knock them Prone.
| article1 = Trip Attack (Ranged)
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly knock the target [[Condition#Prone|Prone]].
}}
 
{{Weapon action page
Prerequisite: The target must be Large or smaller.
| summary = '''Trip Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly knock them Prone.
| image = Trip Attack Melee Icon.png
| description = A powerful attack that possibly knocks the target {{Cond|Prone}}.
| cost = supdie:1, action
| image = Trip Attack Melee.webp
| controller icon = Trip Attack Melee Icon.webp
| icon = Trip Attack Melee Unfaded Icon.webp
| cost = action
| hit cost = supdie
| concentration =  
| concentration =  
| damage = weapon
| damage = amounttext:Weapon, type:Physical
| extra damage = superiority die
| damage2 = amount:1d8, type:Physical
| attack roll = yes
| recharge =
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
| recharge = Per turn
| duration =  
| duration =  
| range = weapon
| range = weapon
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| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| save = STR
| save =
| additional =
| condition = prone
| condition = prone
| condition duration = 1
| condition duration = 1
| condition save = STR
| condition save = STR
| condition dc = weapon action
| higherlevels = At level 10 with [[File:Generic Damage Icon.png|frameless|25px]] '''Improved Superiority Dice''' the damage bonus increases to {{C|[[File:D10 Physical.png|frameless|40px]]1d10}}
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| class learns at level 3 = Battle Master
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| granted by feats = Martial Adept
| warning = {{Prereq|The target can't be Huge in size.}}
| notes =  
| notes =  
}}
}}
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