Editing Trip Attack (Melee)
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{{ | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
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| summary = '''Trip Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly knock them Prone. | | summary = '''Trip Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly knock them Prone. | ||
| description = A powerful attack that possibly knocks the target {{Cond|Prone}}. | | description = A powerful attack that possibly knocks the target {{Cond|Prone}}. | ||
'''On Miss: Does not spend Superiority Dice.''' | |||
{{Prereq|The target can't be Huge in size.}} | |||
| image = Trip Attack Melee.webp | | image = Trip Attack Melee.webp | ||
| cost = supdie:1, action | |||
| cost = action | |||
| concentration = | | concentration = | ||
| damage = | | damage = amounttext:Weapon, type:Physical | ||
| | | damage2 = amount:1d8, type:Physical | ||
| attack roll = yes | | attack roll = yes | ||
| recharge = | |||
| recharge = | |||
| duration = | | duration = | ||
| range = weapon | | range = weapon | ||
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| save = | | save = | ||
| additional = | |||
| condition = prone | | condition = prone | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = STR | | condition save = STR | ||
| | | higherlevels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}} | ||
| variants = Trip Attack (Melee), Trip Attack (Ranged) | |||
| class learns at level 3 = Battle Master | | class learns at level 3 = Battle Master | ||
| granted by feats = Martial Adept | | granted by feats = Martial Adept | ||
| notes = | | notes = | ||
}} | }} |