Editing Vampire spawn
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{{Infobox statistics | {{Infobox statistics | ||
| name = Vampire spawn | | name = Vampire spawn | ||
| str = 16 | | str = 16 | ||
| dex = 16 | | dex = 16 | ||
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| wis = 10 | | wis = 10 | ||
| cha = 12 | | cha = 12 | ||
| dex_save_proficiency = yes | |||
| wis_save_proficiency = yes | | wis_save_proficiency = yes | ||
| cha_save_proficiency = yes | | cha_save_proficiency = yes | ||
| type = Undead | | type = Undead | ||
| hit_points | | hit_points = 106 | ||
| armour_class = 18 | | armour_class = 18 | ||
| speed = 9m / 30ft | | speed = 9m / 30ft | ||
| size = Medium | | size = Medium | ||
| weight_kg = 75 | | weight_kg = 75 | ||
| movement_speed_meters = 9 | | movement_speed_meters = 9 | ||
| movement_speed_feet = 30 | | movement_speed_feet = 30 | ||
| initiative = +3 | | initiative = +3 | ||
| resistant1 = Slashing | | resistant1 = Slashing | ||
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| feature1_description = Make a melee attack roll against enemies who move out of range. | | feature1_description = Make a melee attack roll against enemies who move out of range. | ||
| feature2_name = Sunlight Hypersensitivity | | feature2_name = Sunlight Hypersensitivity | ||
| feature2_description = While in sunlight, take | | feature2_description = While in sunlight, take Radiant damage and have attack roll and ability check disadvantage. | ||
| feature3_name = Vampire Regeneration | | feature3_name = Vampire Regeneration | ||
| feature3_description = | | feature3_description = Regenerates 10 hit points at the start of your turn. | ||
}}{{hatnote|See also: [[Vampire]]}} | }}{{hatnote|See also: [[Vampire]]}} | ||
'''Vampire spawn''' are a Race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]]. | '''Vampire spawn''' are a Race of [[Undead]] creatures which can be encountered in various locations in [[Baldur's Gate]] during [[Act Three]]. They are non-playable, excepting the [[Origin]] character [[Astarion]]. | ||
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==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box|Claws}} | {{Feature box|link=Claws (Class Action)|name=Claws|image name=Generic Physical.webp | ||
|* Melee attack dealing {{DamageText|2d4+3|Slashing}} damage. }} | |||
{{Feature box|Bite (Vampire Spawn)}} | {{Feature box|link=Bite (Vampire Spawn)|name=Bite|image name=Bite.webp | ||
|* Melee attack dealing {{DamageText|2d6|Necrotic}} damage and {{cond|Blood-Sapped|Sapping}} a targets blood. }} | |||
{{Feature box|Multiattack (Vampire Spawn)}} | {{Feature box|link=Multiattack (Vampire Spawn)|name=Multiattack |image name=Multiattack Earth Elemental.webp | ||
|* Melee attack dealing {{DamageText|2d4+3|Slashing}} damage twice. | |||
* Can only be used on a creature who is {{cond|Blood-Sapped}} or has less than 50% of its total [[hit points]]. | |||
}} | |||
==Notes== | ==Notes== |