Wall of Ice: Difference between revisions

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(Added the cold damage the initial wall deals)
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| classes = Wizard
| classes = Wizard
| class learns at level 11 = Wizard
| class learns at level 11 = Wizard
| summary =
| summary =  
| description = Raise a wall of solid ice that deals {{DamageText|10d6|Cold}} damage to anyone standing in its way. When the ice is broken, it leaves behind a cloud of frigid air that deals {{DamageText|10d6|Cold}} per turn to creatures within.
| description = Raise a wall of solid ice that deals {{DamageText|10d6|Cold}} damage to anyone standing in its way. When the ice is broken, it leaves behind a cloud of frigid air that deals {{DamageText|10d6|Cold}} per turn to creatures within.
| action type = action
| action type = action
| damage = 10d6
| damage type = Cold
| damage save = Dexterity
| concentration = yes
| concentration = yes
| range =
| range =  
| range m = 18
| range m = 18
| range ft = 54
| range ft = 54

Revision as of 02:31, 2 November 2023

Wall of Ice.webp

Wall of Ice is a level 6 evocation spell.

Description

Raise a wall of solid ice that deals 10d6Damage TypesCold damage to anyone standing in its way. When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Damage TypesCold per turn to creatures within.

Properties

Damage
D6 Cold.png 10d6 (10~60) Damage TypesCold damage (Dexterity save to negate)
Details
 Range: 18 m / 54 ft
Creates Area: Wall of Ice
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Wall of Ice

How to learn

Classes:

Visuals

External Links