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Protection: Difference between revisions
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{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Protection''' is a [[Fighting Style]] passive feature. | | summary = '''Protection''' is a [[Fighting Style]] reaction/passive feature. | ||
| description = When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. | | description = When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. | ||
| image = Protection.webp | | image = Protection.webp | ||
| cost = | | cost = reaction | ||
| concentration = | | concentration = | ||
| damage = | | damage = |
Revision as of 03:56, 14 November 2023
Template:Up to date
Protection is a Fighting Style reaction/passive feature.
Description
When you have a Shield, impose Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy.
Properties
- Cost:
- Reaction
How to learn
Notes
(This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.)