Shield |
Armour Class Bonus |
Weight |
Price |
Special
|
![](/w/images/thumb/b/b9/Broken_Shield_Unfaded_Icon.png/50px-Broken_Shield_Unfaded_Icon.png)
Broken Shield
|
+1 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/7/76/Fossilised_Shell_Unfaded_Icon.png/50px-Fossilised_Shell_Unfaded_Icon.png)
Fossilised Shell
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/e/ec/Iron-Banded_Shield_PlusOne_Unfaded_Icon.png/50px-Iron-Banded_Shield_PlusOne_Unfaded_Icon.png)
Iron-Banded Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/9/9b/Metal_Shield_Flaming_Fist_Unfaded_Icon.png/50px-Metal_Shield_Flaming_Fist_Unfaded_Icon.png)
Metal Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/6/60/Wood_Woad_Shield_Unfaded_Icon.png/50px-Wood_Woad_Shield_Unfaded_Icon.png)
Organic Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/6/6d/Rusty_Studded_Shield_Unfaded_Icon.png/50px-Rusty_Studded_Shield_Unfaded_Icon.png)
Rusty Studded Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/3/3d/Scrapwood_Shield_Unfaded_Icon.png/50px-Scrapwood_Shield_Unfaded_Icon.png)
Scrapwood Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/5/54/Scrapwood_Shield_A_Unfaded_Icon.png/50px-Scrapwood_Shield_A_Unfaded_Icon.png)
Scrapwood Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/7/7f/Scrapwood_Shield_E_Unfaded_Icon.png/50px-Scrapwood_Shield_E_Unfaded_Icon.png)
Scrapwood Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/a/ac/Item_WPN_HUM_Shield_D_0_Unfaded_Icon.png/50px-Item_WPN_HUM_Shield_D_0_Unfaded_Icon.png)
Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/c/c9/Item_WPN_HUM_Shield_E_2_Unfaded_Icon.png/50px-Item_WPN_HUM_Shield_E_2_Unfaded_Icon.png)
Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/2/27/Spiked_Shield_Unfaded_Icon.png/50px-Spiked_Shield_Unfaded_Icon.png)
Spiked Shield
|
+2 |
2.7 kg
5.4 lb
|
4 |
|
![](/w/images/thumb/d/d3/Studded_Shield_Unfaded_Icon.png/50px-Studded_Shield_Unfaded_Icon.png)
Studded Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/b/b2/Training_Shield_Unfaded_Icon.png/50px-Training_Shield_Unfaded_Icon.png)
Training Shield
|
+1 |
0.5 kg
1 lb
|
3 |
|
![](/w/images/thumb/c/c7/Wooden_Shield_Unfaded_Icon.png/50px-Wooden_Shield_Unfaded_Icon.png)
Wooden Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/d/d3/Wooden_Shield_B_Unfaded_Icon.png/50px-Wooden_Shield_B_Unfaded_Icon.png)
Wooden Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/2/25/Swires_sledboard_Unfaded_Icon.png/50px-Swires_sledboard_Unfaded_Icon.png)
Wooden Shield
|
+2 |
2.7 kg
5.4 lb
|
15 |
|
![](/w/images/thumb/5/58/Absolute%27s_Warboard_Unfaded_Icon.png/50px-Absolute%27s_Warboard_Unfaded_Icon.png)
Absolute's Warboard
|
+2 |
2.7 kg
5.4 lb
|
70 |
Heroism ( )
- Cast as a level 1 spell (
Recharge: Long rest.)
- Absolute's Ward
- If the wielder bears the Absolute's Brand, they gain a +1 bonus to
Saving throws.
|
![](/w/images/thumb/7/79/Safeguard_Shield_Unfaded_Icon.png/50px-Safeguard_Shield_Unfaded_Icon.png)
Gloomstrand Shield
|
+2 |
2.7 kg
5.4 lb
|
70 |
|
![](/w/images/thumb/7/78/Glowing_Shield_Unfaded_Icon.png/50px-Glowing_Shield_Unfaded_Icon.png)
Glowing Shield
|
+2 |
2.7 kg
5.4 lb
|
70 |
- Loving Protection
- Once per Short Rest, if you are below 50% Hit Points and take damage, you gain
8 temporary hit points.
|
![](/w/images/thumb/6/60/Wood_Woad_Shield_Unfaded_Icon.png/50px-Wood_Woad_Shield_Unfaded_Icon.png)
Ironvine Shield
|
+2 |
2.7 kg
5.4 lb
|
45 |
- Ironvine
- While the wielder is holding a weapon empowered with
Shillelagh, and when they are hit by a melee attack, the attacker takes Piercing Damage equal to the wielder's Wisdom modifier.
|
![](/w/images/thumb/7/79/Safeguard_Shield_Unfaded_Icon.png/50px-Safeguard_Shield_Unfaded_Icon.png)
Safeguard Shield
|
+2 |
2.7 kg
5.4 lb
|
55 |
|
![](/w/images/thumb/5/5b/The_Real_Sparky_Sparkswall_Unfaded_Icon.png/50px-The_Real_Sparky_Sparkswall_Unfaded_Icon.png)
The Real Sparky Sparkswall
|
+2 |
2.7 kg
5.4 lb
|
70 |
Lightning Aura ( )
- Consume 3
Lightning Charges and release a blast of electricity that damages and Jolts nearby enemies. ( Recharge: Long rest.)
|
![](/w/images/thumb/e/ec/Iron-Banded_Shield_PlusOne_Unfaded_Icon.png/50px-Iron-Banded_Shield_PlusOne_Unfaded_Icon.png)
Watcher's Shield
|
+2 |
2.7 kg
5.4 lb
|
70 |
|
![](/w/images/thumb/6/60/Wood_Woad_Shield_Unfaded_Icon.png/50px-Wood_Woad_Shield_Unfaded_Icon.png)
Wood Woad Shield
|
+2 |
2.7 kg
5.4 lb
|
115 |
Woad's Ensnaring Strike ( )
- Cast as a level 1 spell at will.
|
![](/w/images/thumb/7/79/Safeguard_Shield_Unfaded_Icon.png/50px-Safeguard_Shield_Unfaded_Icon.png)
Absolute's Protector
|
+2 |
2.7 kg
5.4 lb
|
300 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
Fire Shield: Chill ( )
- Cast as a level 4 spell (
Recharge: Long rest.)
- Absolute's Aegis
- If the wielder bears the Absolute's Brand, all damage received from spells is reduced by 1.
|
![](/w/images/thumb/f/f1/Adamantine_Shield_Unfaded_Icon.png/50px-Adamantine_Shield_Unfaded_Icon.png)
Adamantine Shield
|
+2 |
2.7 kg
5.4 lb
|
190 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw.
- Adamantine Shield
- When a melee attack misses you, the attacker is sent
Reeling for 2 turns.
|
![](/w/images/thumb/e/ec/Iron-Banded_Shield_PlusOne_Unfaded_Icon.png/50px-Iron-Banded_Shield_PlusOne_Unfaded_Icon.png)
Iron-Banded Shield +1
|
+3 |
2.7 kg
5.4 lb
|
300 |
|
![](/w/images/thumb/e/ec/Iron-Banded_Shield_PlusOne_Unfaded_Icon.png/50px-Iron-Banded_Shield_PlusOne_Unfaded_Icon.png)
Justiciar's Greatshield
|
+2 |
2.7 kg
5.4 lb
|
300 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
Darkness Cloak ( )
- Create a cloud of magical darkness and immediately attempt to
Hide. ( Recharge: Short rest.)
|
![](/w/images/thumb/d/d0/Ketheric%27s_Shield_Unfaded_Icon.png/50px-Ketheric%27s_Shield_Unfaded_Icon.png)
Ketheric's Shield
|
+2 |
2.7 kg
5.4 lb
|
300 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
- Arcane Enchantment
- You gain a +1 bonus to Spell Save DC and Spell attack rolls.
|
![](/w/images/thumb/8/84/Abdel%27s_Trusted_Shield_Unfaded_Icon.png/50px-Abdel%27s_Trusted_Shield_Unfaded_Icon.png)
Sentinel Shield
|
+2 |
2.7 kg
5.4 lb
|
580 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
- Heightened Awareness
- Gain a +3 bonus to Initiative rolls and
Advantage on Perception checks.
|
![](/w/images/thumb/7/79/Safeguard_Shield_Unfaded_Icon.png/50px-Safeguard_Shield_Unfaded_Icon.png)
Shield +1
|
+3 |
2.7 kg
5.4 lb
|
300 |
|
![](/w/images/thumb/9/9b/Metal_Shield_Flaming_Fist_Unfaded_Icon.png/50px-Metal_Shield_Flaming_Fist_Unfaded_Icon.png)
Shield of Scorching Reprisal
|
+2 |
2.7 kg
5.4 lb
|
190 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
Blazing Retaliation ( )
- Huddle behind your shield to increase your
Armour Class by 1 and reap scorching retaliation upon attacks who miss you. ( Recharge: Short rest.)
|
![](/w/images/thumb/3/33/Shield_of_Shielding_Unfaded_Icon.png/50px-Shield_of_Shielding_Unfaded_Icon.png)
Shield of Shielding
|
+2 |
2.7 kg
5.4 lb
|
190 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
Shield ( )
- Cast as a level 1 spell (
Recharge: Long rest.)
|
![](/w/images/thumb/a/aa/Item_WPN_HUM_Shield_C_1_Unfaded_Icon.png/50px-Item_WPN_HUM_Shield_C_1_Unfaded_Icon.png)
Studded Shield +1
|
+3 |
2.7 kg
5.4 lb
|
300 |
|
![](/w/images/thumb/8/84/Abdel%27s_Trusted_Shield_Unfaded_Icon.png/50px-Abdel%27s_Trusted_Shield_Unfaded_Icon.png)
Abdel's Trusted Shield
|
+2 |
2.7 kg
5.4 lb
|
570 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
Protection from Missiles ( )
- Cast as a level 2 spell (
Recharge: Short rest.)
|
![](/w/images/thumb/8/8d/Shield_of_Devotion_Unfaded_Icon.png/50px-Shield_of_Devotion_Unfaded_Icon.png)
Shield of Devotion
|
+2 |
2.7 kg
5.4 lb
|
570 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
Shield of Devotion: Aid ( )
- Cast as a level 3 spell (
Recharge: Long rest.)
- Additional Spell Slot
- You gain 1
Level 1 Spell Slot.
|
![](/w/images/thumb/4/4d/Shield_of_the_Undevout_Unfaded_Icon.png/50px-Shield_of_the_Undevout_Unfaded_Icon.png)
Shield of the Undevout
|
+2 |
2.7 kg
5.4 lb
|
570 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
- Dreadful Hewer
- Your foes have
Disadvantage on Saving Throws to resist your spells or actions that inflict Fear.
- Additional Spell Slot
- You gain 1
Level 1 Spell Slot.
|
![](/w/images/thumb/2/25/Swires_sledboard_Unfaded_Icon.png/50px-Swires_sledboard_Unfaded_Icon.png)
Swires' Sledboard
|
+2 |
2.7 kg
5.4 lb
|
360 |
Shield Blow ( )
- When a foe hits you with a melee attack, you can use your reaction, to knock it
Prone unless they succeed a Dexterity saving throw. at will.
- Shield Conduit
- The shield shrouds the wearer with
Force Conduit at the start of its turn in combat.
|
![](/w/images/thumb/1/19/Viconia%27s_Walking_Fortress_Unfaded_Icon.png/50px-Viconia%27s_Walking_Fortress_Unfaded_Icon.png)
Viconia's Walking Fortress
|
+3 |
2.7 kg
5.4 lb
|
760 |
Bulwark Rebuke ( )
- When a foe hits you with a melee attack, deal it 2d4
Force and possibly knock it Prone. at will.
Reflective Shell ( )
- A protective shell envelops you. It reflects any projectiles targeted at you back to their point of origin. (
Recharge: Short rest.)
Warding Bond ( )
- Cast as a level 2 spell (
Recharge: Long rest.)
- Spellguard
- You gain
Advantage on Saving throws against spells. Spell Attack Rolls against you have Disadvantage.
|