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Fly (bonus action): Difference between revisions
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| range = self | | range = self | ||
| recharge = Long Rest | | recharge = Long Rest | ||
| granted by items = Helldusk Armour | | granted by items = Helldusk Armour (Heavy Armour) | ||
| notes = * Grants the ability {{SAI|Fly (Class Action)|Fly}} for ten turns. | | notes = * Grants the ability {{SAI|Fly (Class Action)|Fly}} for ten turns. | ||
}} | }} |
Revision as of 09:30, 17 November 2023
Fly (bonus action) is a level 3 transmutation spell. This bonus action allows you fly through the air using your movement speed.
Description
Bestow the ability to
upon yourself.Properties
- Cost
- Bonus action
- Details
- Range: Self
- Recharge: Long rest
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Flight
Duration: 10 turns
- Fly up to target position, up to 18 m / 60 ft each turn using your Movement Speed.
How to learn
Notes
- Grants the ability for ten turns.