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Glyph of warding: Sleep: Difference between revisions

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| Concentration = None
| Concentration = None
| Class = [[Bard]], [[Cleric]], [[Wizard]]
| Class = [[Bard]], [[Cleric]], [[Wizard]]
|Area of Effect=4m / 13ft (Radius)|Duration=Until [[Long Rest]] (Ward), 2 Turns (Effect)|Condition=[[Conditions#Sleeping|Sleeping]]}}]]
|Area of Effect=4m / 13ft (Radius)|Duration=Until [[Long Rest]] (Ward), 2 Turns (Effect)|Condition=[[Conditions#Sleeping|Sleeping]]|Saving Throw=[[Dexterity]]}}]]


==Description==
==Description==

Revision as of 02:19, 17 February 2023

Glyph of Warding: Sleep is variant of the Level 3 Abjuration Spell, Glyph of Warding. This variant of the spell allows spellcasters to inscribe a ward that can put enemies to Sleep when triggered.

"The glyph emits a soothing magic that puts everyone within range to Sleep when stepped on by an enemy."

Action Icon.png Action Spell Slot Icon.png Level 3 Spell Slot

Range 9m / 30ft
Area of Effect 4m / 13ft (Radius)
School Abjuration
Saving Throw Dexterity
Concentration None
Condition Sleeping
Duration Until Long Rest (Ward), 2 Turns (Effect)
Class Bard, Cleric, Wizard

Description

The glyph emits a soothing magic that puts everyone within range to Sleep when stepped on by an enemy.

Only one glyph can be active at a time. The sleep effect lasts 2 turns if successfully triggered, while the ward will last until Long Rest if untriggered.

Properties

Action Icon.png Action + Spell Slot Icon.png Level 3 Spell Slot

Available to level 5 Bard, Cleric and Wizard.

  • Range: Range Icon 2.png 9m / 30ft
  • Area of Effect: Aoe Icon.png 4m / 13ft (Radius)
  • Duration: Duration 50px.png Until Long Rest (the Ward)
  • Saving Throw: Saving Throw Icons.png Dexterity