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Glyph of Warding

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Glyph of Warding is a level 3 abjuration spell. It allows spellcasters to inscribe a ward that can trigger various magical effects when stepped on by an enemy.

Description

Inscribe a circle of arcane glyphs on the ground. When stepped on by an enemy the selected magical effect will trigger.

Prerequisite Icon.pngOnly one glyph can be active at a time.

Properties

Cost
 Action +  Level 3 Spell Slot
Details
DEX Save DEX Save (On Save: Targets still take half damage; for sleep and detonation variants, nothing happens)
Range: 9 m (30 ft) Range: 9 m (30 ft)
AoE: 4 m (13 ft) Radius AoE: 4 m (13 ft) Radius

At higher levels

See each individual variant's page.

Technical details

Variants

How to learn

Classes:

Other ways to learn:

Notes

  • The glyph lasts until it is triggered, the spell is cast again, the caster is dismissed from the party, or a long rest is taken.
  • Only those considered an enemy can trigger the glyph. When the glyph is triggered, everyone within the area is affected, regardless of faction.
    • Enemies are indicated via a red circle beneath the creature, red outlines when highlighted, and a red dot on the minimap. Neutral, friendly, and allied creatures (highlighted yellow, green, and blue, respectively) can safely traverse the glyph.
    • If the glyph is cast in an area where hostile creatures are already present, it triggers immediately.
  • The incantation for Glyph of Warding is Ira Et Dolor, Latin for "Anger and pain".

Visuals

External links[edit section | visual editor]