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Maul +1: Difference between revisions

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| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| type = Mauls <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Mauls <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 2d6 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 2d6 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->

Revision as of 06:00, 17 February 2023

Maul +1 image

Maul +1 is an uncommon, lightly enchanted (+1) variant of the Mauls family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png

A weapon of dwarven make: elegant, but strong enough to last several human lifetimes.

Properties

Damage
D6 Bludgeoning.png 2d6 + 1 (3~13) + Strength modifier Damage TypesBludgeoning
Details
Mauls Mauls
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 400 gp

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