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Maul +1

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Maul +1 image

Maul +1 is an uncommon, lightly enchanted (+1) Maul.

A weapon of dwarven make: elegant, but strong enough to last several human lifetimes.

Properties

Damage
2d6 + 1 (3~13) + Strength modifier BludgeoningBludgeoning
Details
MaulsMauls
Rarity: Uncommon Rarity: Uncommon
Dippable Icon.png Enchantment: + 1
Two-HandedTwo-Handed
DippableDippable
Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Weight: 4.5 kg (9 lb) Weight: 4.5 kg (9 lb)
Price: 40 gp Price: 40 gp
Ico stats.png
UID WPN_Maul_1
https://bg3.norbyte.dev/search?q=name:WPN_Maul_1
UUID 7e8ef269-0e7b-4352-8828-89c5fced943c
https://bg3.norbyte.dev/search?q=uuid:7e8ef269-0e7b-4352-8828-89c5fced943c

Special

The holder of this item gains:

Main Hand Only

TenacityTenacity
When you miss a melee attack, you deal Strength ModifierBludgeoningBludgeoning damage (minimum of 1) anyway.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

BackbreakerBackbreaker (Action)
Put extra force behind your strike to possibly knock your enemy ProneProne. (Recharge: Short rest Recharge: Short rest.)
Concussive SmashConcussive Smash (Action)
Hit an enemy with all your might to deal damage and possibly DazeDaze them. (Recharge: Short rest Recharge: Short rest.)

Where to find

Notes

Regarding Tenacity:

Bugs

Regarding Tenacity:

  • When dual wielding a flail or morningstar with a non-Tenacity weapon using the Dual WielderDual Wielder feat, Tenacity can be triggered by missing an attack with the non-Tenacity weapon. The damage will always be BludgeoningBludgeoning, no matter the weapon used.
  • As Horde Breaker (Melee)Horde Breaker (Melee) rolls invisible, zero-damage weapon attacks against all enemies in the Horde Breaker area of effect, Tenacity can be prompted to trigger against them even if the first attack hits. It is therefore possible to score 2 hits in one attack: the full attack against the original Horde Breaker target and a Tenacity hit against another target.