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Flail: Difference between revisions
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m (Added spacing between the two variants) |
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| uid = WPN_HUM_Flail_A_0 | | uid = WPN_HUM_Flail_A_0 | ||
| uuid = 9eadef92-5dd0-408e-9b55-1cf791cafe9d | | uuid = 9eadef92-5dd0-408e-9b55-1cf791cafe9d | ||
| weapon actions = Concussive Smash, Weakening Strike | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* {{Passive|Tenacity (passive feature)}} | |||
| weapon actions = Concussive Smash, Weakening Strike | |||
}}<br> | }}<br> | ||
Revision as of 01:01, 6 December 2023
Flail is a special variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand.
The head of this flail is shiny and new, its wooden shaft still coarse and unmarked by blood.
Properties
- Damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 50 gp
-
UID
WPN_HUM_Flail_A_0UUID
9eadef92-5dd0-408e-9b55-1cf791cafe9d
Special
The holder of this item gains:
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .