Firebolt?: Difference between revisions

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(Fixed summary and added note about how it works.)
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| ritual =  
| ritual =  
| granted by items = Staff of a Mumbling Wizard
| granted by items = Staff of a Mumbling Wizard
| summary = It allows the caster to hurl a bolt of {{DamageType|fire}} at an enemy. This is similar to {{SAI|Fire Bolt}}, but there is no attack roll or save. Additionally, there there is a 10% chance of casting a {{SAI|Fireball}} centered on the target.
| summary = It functions the same as the {{SAI|Fire Bolt}} cantrip, but has a 1/20 chance to cast {{SAI|Fireball}} instead for free.
| description = Hurl a mote of fire.
| description = Hurl a mote of fire.
| cost = action
| cost = action
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| higher levels =
| higher levels =
| notes =
| notes =
* The way this cantrip works, is that the target of the cantrip has to do a {{Saving Throw|dc=20}} that is not affected any bonuses or penalties. Normally the target will be hit by a normal fire bolt, but if the target ''succeeds'' the saving throw they will instead be hit a fireball.
** This means that targeting something that can not roll for saving throws like the ground or an object, will always shoot a normal fire bolt.
** If the target succeeds the saving throw the combat log will not only show a compeletly wrong calculation but it will also say that the target failed it.
| video = Fire-bolt-showcase.mp4
| video = Fire-bolt-showcase.mp4
}}
}}

Revision as of 19:58, 9 December 2023

Template:Up to date

Fire Bolt.webp

Firebolt? is a cantrip (Evocation). It functions the same as the Fire Bolt Fire Bolt cantrip, but has a 1/20 chance to cast Fireball Fireball instead for free.

Description

Hurl a mote of fire.

Properties

Cost
Action
Damage
D10 Fire.png 1d10 (1~10) Damage TypesFire damage
Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Granted by the following items:

Notes

  • The way this cantrip works, is that the target of the cantrip has to do a DC 20  Saving throw that is not affected any bonuses or penalties. Normally the target will be hit by a normal fire bolt, but if the target succeeds the saving throw they will instead be hit a fireball.
    • This means that targeting something that can not roll for saving throws like the ground or an object, will always shoot a normal fire bolt.
    • If the target succeeds the saving throw the combat log will not only show a compeletly wrong calculation but it will also say that the target failed it.

Visuals

External Links

Fire bolt on the Forgotten Realms Wiki