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Cure Wounds: Difference between revisions
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| summary = This spell allows spellcasters to heal allies with divine magic through touch. | | summary = This spell allows spellcasters to heal allies with divine magic through touch. | ||
| description = {{DamageColor|Healing|Heal}} a creature you can touch. | | description = {{DamageColor|Healing|Heal}} a creature you can touch. | ||
| warning = {{Prereq|No effect on undead and constructs.}} | |||
{{Prereq|No effect on undead and constructs.}} | |||
| cost = action, spell1 | | cost = action, spell1 | ||
| attack roll = | | attack roll = |
Revision as of 09:17, 22 December 2023
Cure Wounds is a level 1 evocation spell. This spell allows spellcasters to heal allies with divine magic through touch.
Description
Heal a creature you can touch.
No effect on undead and constructs.
Properties
- Cost
- Action + Level 1 Spell Slot
- Healing
- 1d8 (1~8) + Spellcasting modifier hit points
- Details
- Melee: 1.5 m / 5 ft
At higher levels
Upcast: Heals an additional 1d8hit points for each Spell Slot Level above 1st.How to learn
Visuals
External Links
- Cure wounds on the Forgotten Realms Wiki