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Wall of Ice: Difference between revisions

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| damage = 10d6
| damage = 10d6
| damage type = Cold
| damage type = Cold
| damage save = Dexterity
| concentration = yes
| concentration = yes
| save = DEX
| on save = Targets still take half damage.
| range =  
| range =  
| range m = 18
| range m = 18

Revision as of 17:55, 3 January 2024

Wall of Ice.webp

Wall of Ice is a level 6 evocation spell.

Description

Raise a wall of solid ice that deals 10d6Damage TypesCold damage to anyone standing in its way. When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Damage TypesCold per turn to creatures within.

Properties

Cost
Action + Level 6 Spell Slot
Damage
D6 Cold.png 10d6 (10~60) Damage TypesCold
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 54 ft
Creates Area: Wall of Ice
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Wall of Ice

Wall of Ice Wall of Ice

Duration: 10 turns

AoE: 9 m / 30 ft (Line)

A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Damage TypesCold per turn to creatures within.

Type: Summoned

How to learn

Classes:

Visuals

External Links