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Greatclub: Difference between revisions
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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = Greatclub Icon.png | | image = Greatclub Icon.png | ||
| icon = Greatclub Unfaded Icon.png | |||
| quote = Traces of dried viscera ring many of the iron spikes embedded in this oak club. | | quote = Traces of dried viscera ring many of the iron spikes embedded in this oak club. | ||
| category = simple | | category = simple |
Revision as of 09:49, 6 January 2024
Greatclub is a mundane, nonmagical variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Traces of dried viscera ring many of the iron spikes embedded in this oak club.
Properties
- Damage
1d8 (1~8) + Strength modifier
Bludgeoning
- Details
Rarity: Common
Enchantment: None
Two-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 4.5 kg / 9 lb
Price: 20 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
Tenacity (
)
When you miss an attack, deal
Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.