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Light Hammer +1: Difference between revisions
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m (Changed location to list of traders using magic weapon table.) |
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| weapon actions = Concussive Smash | | weapon actions = Concussive Smash | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
* | * Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up. | ||
}} | }} | ||
== External links == | == External links == | ||
* {{FRWiki|Light hammer|long}} | * {{FRWiki|Light hammer|long}} |
Revision as of 22:03, 12 January 2024
Light Hammer +1 is an uncommon, lightly enchanted (+1) variant of the Light Hammers family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
A skillful smith decorated the wooden handle with a fine golden filigree.
Properties
- Damage
- 1d4 + 1 (2~5) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Light
- Thrown
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 400 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- * Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.