Death Burst: Difference between revisions
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| description = Death Burst is an ability available to Mephits that causes them to deal damage around them when they die. | | description = Death Burst is an ability available to Mephits that causes them to deal damage around them when they die. | ||
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== Fire == | == Fire == | ||
When a [[Magma Mephit]] dies, it explodes in a burst of lava that deals {{DamageText|2d6|Fire}} damage to all creatures within 2m / 7ft. | |||
On a successful save, the creatures still take half damage. | On a successful save, the creatures still take half damage. | ||
== Cold == | == Cold == | ||
When a [[Ice Mephit]] dies, it explodes in a burst of frost that deals {{DamageText|2d6|Cold}} damage to all creatures within 2m / 7ft. If this is done willingly as an action the damage doubles to {{DamageText|4d6|Cold}}. | |||
On a successful save, the creatures still take half damage. | On a successful save, the creatures still take half damage. | ||
== Force == | == Force == | ||
When a [[Ancient Mud Mephit|Ancient]] or [[Young Mud Mephit]] dies, it explodes in a burst of mud that deals {{DamageText|2d6|Force}} damage to all creatures within 2m / 7ft. If this is done willingly as an action the damage doubles to {{DamageText|4d6|Force}}. | |||
On a successful save, the creatures still take half damage. | On a successful save, the creatures still take half damage. | ||
[[Category:Passive features]] | |||
[[Category:Passive |
Latest revision as of 16:29, 9 March 2024
Death Burst is a an ability available to Mephits that causes them to deal damage around them when they die. It is available in several different variants.
Fire[edit | edit source]
When a Magma Mephit dies, it explodes in a burst of lava that deals 2d6Fire damage to all creatures within 2m / 7ft.
On a successful save, the creatures still take half damage.
Cold[edit | edit source]
When a Ice Mephit dies, it explodes in a burst of frost that deals 2d6Cold damage to all creatures within 2m / 7ft. If this is done willingly as an action the damage doubles to 4d6Cold.
On a successful save, the creatures still take half damage.
Force[edit | edit source]
When a Ancient or Young Mud Mephit dies, it explodes in a burst of mud that deals 2d6Force damage to all creatures within 2m / 7ft. If this is done willingly as an action the damage doubles to 4d6Force.
On a successful save, the creatures still take half damage.