Reeling (Condition): Difference between revisions
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* Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to [[Attack Rolls]] for every turn remaining. | * Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to [[Attack Rolls]] for every turn remaining. | ||
| stack id =MAG_ATTACK_DEBUFF| stack priority =1| tick type =end turn| stack type =additive| properties =MultiplyEffectsByDuration| notes = | |||
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== Notes == | |||
* The '''Reeling''' condition is renewed each time it is triggered. | |||
* All '''Reeling''' stacks from Adamantine Backlash are removed after a missed attack, whereas all '''Reeling''' stacks from [[Adamantine Shield]] are removed after a successful hit. | |||
* If an enemy has a multiattack action then the attack penalty from '''Reeling''' will apply to all attacks in the multiattack before removal. |
Latest revision as of 16:40, 9 March 2024
- Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to Attack Rolls for every turn remaining.
Properties
Loses duration: end of turn
If already applied: add to duration
More properties:
Sources of Reeling
Notes[edit | edit source]
- The Reeling condition is renewed each time it is triggered.
- All Reeling stacks from Adamantine Backlash are removed after a missed attack, whereas all Reeling stacks from Adamantine Shield are removed after a successful hit.
- If an enemy has a multiattack action then the attack penalty from Reeling will apply to all attacks in the multiattack before removal.