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The Watcher's Guide: Difference between revisions
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Revision as of 15:45, 9 March 2024
The Watcher's Guide is an uncommon special variant of the Spears family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.
Time has dampened this spear's sheen, but the centre glows a faint blue. The magic it exudes feels old, terrible... and divine. The spear was given to its previous owner for his unerring loyalty - even after death.
Properties
- One-handed damage
- 1d6 (1~6) + Strength modifier Piercing
- Two-handed damage
- 1d8 (1~8) + Strength modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: None
- Versatile
- Thrown
- Can't Dual Wield
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 200 gp
-
UID
CHA_CompassSpearUUID
7fdf8022-629a-4b34-b0c0-3295bfb2903d
Special
The holder of this item gains:
- Death's Promise
- When the spear misses its target, the wielder's next Attack roll against that target gains .
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
Condition: True Strike
Duration: 2 turns
- The spellcaster has Advantage on Attack rolls against this creature.
Where to find
- * Found in a trapped sarcophagus in the Dank Crypt X: 293 Y: -323.
Notes
- Death's Promise doesn't trigger when missing when the spear is thrown