Conductive Strikes: Difference between revisions

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| condition = Lightning Charges
| condition = Lightning Charges
| condition duration = 2
| condition duration = 2
| granted by items = The Sparkle Hands
| notes = * Throwing attacks and improvised weapon attacks also count as unarmed for the purposes of the '''Conductive Strikes''' effect.
| notes = * Throwing attacks and improvised weapon attacks also count as unarmed for the purposes of the '''Conductive Strikes''' effect.
}}
}}

Latest revision as of 07:07, 23 March 2024

Conductive Strikes is a passive feature that adds lightning charges when performing an unarmed attack.

Description

On a hit with an unarmed attack, the wearer gains 2 Lightning Charges Lightning Charges.

Condition: Lightning Charges

Lightning Charges Lightning Charges

Duration: 2 turns

  • Lightning courses through you. You have +1 to Attack Rolls and deal an additional 1Damage TypesLightning damage.
  • If you gain 5 charges, they are consumed the next time you deal damage, and you deal an additional 1d8Damage TypesLightning damage.
  • You lose 1 charge per turn.

How to learn

Granted by the equipment:

Notes

  • Throwing attacks and improvised weapon attacks also count as unarmed for the purposes of the Conductive Strikes effect.