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Conductive Strikes
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Conductive Strikes is a passive feature that adds lightning charges when performing an unarmed attack.
Description
On a hit with an unarmed attack, the wearer gains 2 Lightning Charges.
Condition: Lightning Charges
Lightning Charges
Duration: 2 turns
- Lightning courses through you. You have +1 to Attack Rolls and deal an additional 1Lightning damage.
- If you gain 5 charges, they are consumed the next time you deal damage, and you deal an additional 1d8LightningDRS damage.
- You lose 1 charge per turn.
How to learn
Granted by the equipment:
Notes
- Conductive Strikes grants Lightning Charges on any unarmed attack, which includes Throw attacks.
- Unlike similar passives, Conductive Strikes lacks a
OncePerAttackrestriction and thus triggers on any source of damage during an attack. For example, a Giant Barbarian:- Throwing Lightning Jabber deals damage from the weapon, granting 2 Lightning Charges.
- Deals lighting damage from Throwing: Lightning Damage, granting an additional 2 Lightning Charges.
- Deals damage from Elemental Cleaver, granting an additional 2 Lightning Charges.
- When combined altogether, a total of 6 Lightning Charges have been granted by a single attack.