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Hail of Thorns: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Hail of Thorns | | name = Hail of Thorns | ||
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| on miss = Thorns still explode. | | on miss = Thorns still explode. | ||
| damage = weapon | | damage = weapon | ||
| damage type = Weapon | |||
| extra damage = 1d10 | | extra damage = 1d10 | ||
| extra damage type = Piercing | | extra damage type = Piercing |
Latest revision as of 21:14, 16 April 2024
Hail of Thorns is a level 1 conjuration spell. This spell allows the caster to make a ranged attack that creates a Piercing damage explosion in addition to dealing normal weapon damage.
Description
Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10Piercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion.
Properties
- Cost
- Action + Bonus action + Level 1 Spell Slot
- Damage
- Normal weapon damage
- +
- Details
- Attack roll (On Miss: Thorns still explode.)
- DEX Save (On Save: Targets still take half damage from the explosion.)
- Range: 18 m / 60 ft
- AoE: 2 m / 7 ft (Radius)
At higher levels
How to learn
Classes:
- Class Level 2: Ranger
Granted by the following items:
- Gloves of Hail of Thorns ( Recharge: Short rest)
Notes
- There are two rolls involved with this spell: An Attack roll to determine if the weapon damage applies to the main target and a Dexterity saving throw to determine if the explosion damage is halved.
- The hit chance shown in the preview when targeting the spell is for the saving throw rather than the attack roll.
- Despite involving an attack roll and weapon damage, Hail of Thorns does not count as a weapon attack and will not activate abilities like or .