Augmented Shield of Thralls: Difference between revisions

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'''Shield of Thralls''' is an Action and [[illithid powers|illithid power]] used by [[Full-Illithid]]s. When used, this ability applies the {{Cond|Volatile Shield}} condition to the character or an ally, granting them 25 [[Hit Points#Temporary Hit Points|temporary hit points]]. If the hit points are removed by incoming damage, all nearby enemies must make an {{SavingThrow|INT}} or be {{Cond|Stunned}} for 1 turn.  
'''Shield of Thralls''' is an Action and [[illithid powers|illithid power]] used by [[Full-Illithid]]s. When used, this ability applies the {{Cond|Volatile Shield}} condition to the character or an ally, granting them 25 [[Hit Points#Temporary Hit Points|temporary hit points]]. If the hit points are removed by incoming damage, all nearby enemies must make an {{SavingThrow|INT}} or be {{Cond|Stunned}} for 1 turn.  

Latest revision as of 08:10, 23 April 2024

Shield of Thralls.webp

Shield of Thralls is an Action and illithid power used by Full-Illithids. When used, this ability applies the Volatile Shield Volatile Shield condition to the character or an ally, granting them 25 temporary hit points. If the hit points are removed by incoming damage, all nearby enemies must make an Intelligence saving throw or be Stunned Stunned for 1 turn.

Description

Conjure a volatile shield around yourself or an ally, granting the target 25 temporary hit points.

If these temporary hit points are lost due to incoming damage, the shield bursts and Stuns nearby foes.

Can only have temporary hit points from one source.

Properties

Cost:
Action
Details:
 Range: 9 m / 30 ft

Condition: Volatile Shield

Volatile Shield Volatile Shield

Duration: Until Long rest

  • Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning Stunning nearby foes.
  • The shield only bursts after all temporary hit points have been removed. This also removes the condition.
  • When the shield bursts, enemies within 9 m / 30 ft are Stunned Stunned for 1 turn, unless they succeed on an DC 15  Intelligence saving throw.

Condition: Stunned

Stunned Stunned

Duration: 1 turn

Intelligence saving throw

How to learn

Used by creatures: Full-Illithid

Notes

  • Can target up to two creatures.