War Priest: Difference between revisions
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(added comparison to tabletop version, ranged unnecessary long rest-recharge note (already mentioned in the description)) |
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{{ActionPage | |||
| image = War Priest.webp | |||
'''War Priest''' is a | | summary = '''War Priest''' is a {{Class|War Domain}} passive that allows the Cleric to attack using a '''{{action|bonus}}''' and a '''{{R|War Priest}}'''. | ||
| description = When you make an unarmed or weapon attack, you can spend a {{R|War Priest}} to make an additional attack as a '''{{action|bonus}}'''. | |||
A War Domain Cleric begins with three {{R|War Priest|forceplural=yes}} per long rest. This increases to: | |||
* Four charges at Cleric Level 5 | |||
* Five charges at Cleric Level 8 | |||
== | * Six charges at Cleric Level 11 | ||
| cost = bonus, warpri | |||
| concentration = | |||
| damage = | |||
| damage2 = | |||
| recharge = | |||
| duration = | |||
| range = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| condition = | |||
| additional = | |||
| higherlevels = | |||
| class learns at level 1 = War Domain | |||
| notes = * This ability has been changed slightly from the original tabletop version, where the user instead has an amount of charges equal to their [[Wisdom]] modifier, with a minimum of 1 charge (and as such the amount of uses will range from 1 to 5). | |||
}} |
Revision as of 20:16, 23 April 2024
War Priest is a War Domain Cleric passive that allows the Cleric to attack using a Bonus action and a War Priest Charge.
Description
When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a Bonus action.
A War Domain Cleric begins with three War Priest Charges per long rest. This increases to:
- Four charges at Cleric Level 5
- Five charges at Cleric Level 8
- Six charges at Cleric Level 11
Properties
- Cost:
- Bonus action + War Priest Charge
How to learn
Classes:
- Class level 1: War Domain Cleric
Notes
- This ability has been changed slightly from the original tabletop version, where the user instead has an amount of charges equal to their Wisdom modifier, with a minimum of 1 charge (and as such the amount of uses will range from 1 to 5).