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Blindness: Difference between revisions
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[[Category:Spells]][[Category:Level 2 Spells]][[Category:Necromancy Spells]] | [[Category:Spells]][[Category:Level 2 Spells]][[Category:Necromancy Spells]] | ||
[[File:Blindness Icon | [[File:Blindness Icon.png|upright=0.8|thumb|right|{{AbilityInfobox | ||
| title = <div style="font-size:105%; font-family:Georgia;">''"Magically blind an enemy creature. A blinded creature can try to shake of the effect at the end of each turn."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Magically blind an enemy creature. A blinded creature can try to shake of the effect at the end of each turn."''</div> | ||
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''Available to level 3 [[Bard]], [[Cleric]], [[Sorcerer]] and [[Wizard]].'' | ''Available to level 3 [[Bard]], [[Cleric]], [[Sorcerer]] and [[Wizard]].'' | ||
* Range: {{C|[[File:Range Icon | * Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}} | ||
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Constitution]]}} | * Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Constitution]]}} | ||
Revision as of 15:41, 16 July 2023
Blindness is a Level 2 Necromancy Spell. This spell allows spellcasters to magically blind a targeted hostile creature.
Description
Magically blind an enemy creature.
A blinded creature can try to shake of the effect at the end of each turn.
Properties
Available to level 3 Bard, Cleric, Sorcerer and Wizard.
- Range:
18m / 60ft
- Saving Throw:
Constitution
Blindness |
Duration: 10 turns
|
At Higher Levels
When the spell is cast at 3rd Level or higher, you can target an additional creature for each spell slots level above 2nd.