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Recast Dazzling Ray: Difference between revisions
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{{ | {{Weapon action page | ||
| name = Recast Dazzling Ray | | name = Recast Dazzling Ray | ||
| image = Sunbeam.webp | | image = Sunbeam.webp | ||
| controller icon = Sunbeam Icon.webp | |||
| icon = Sunbeam Unfaded Icon.webp | |||
| summary = This spell allows users to project a beam of light, {{Cond|Blinded|Blinding}} and dealing [[Radiant]] damage to everything in its path. | | summary = This spell allows users to project a beam of light, {{Cond|Blinded|Blinding}} and dealing [[Radiant]] damage to everything in its path. | ||
Using it may burn the wielder occassionally. | Using it may burn the wielder occassionally. | ||
| description = Unleash a beam of brilliant light that {{Cond|Blinded|Blinds}} all creatures in its path. | | description = Unleash a beam of brilliant light that {{Cond|Blinded|Blinds}} all creatures in its path. | ||
Recasting this spell may {{Cond|Burning|burn}} you. | | extra description = Recasting this spell may {{Cond|Burning|burn}} you. | ||
| cost = action | | cost = action | ||
| attack roll = | | attack roll = |
Latest revision as of 20:51, 27 April 2024
This spell allows users to project a beam of light, and dealing Radiant damage to everything in its path. Using it may burn the wielder occassionally.
Description
Unleash a beam of brilliant light that all creatures in its path.
Recasting this spell may you.
Properties
Condition: Blinded
Duration: 10 turns
Spell save DC Dexterity saving throw
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
Condition: Burning
Duration: 2 turns
DC 14 Constitution saving throw
- Takes 1d4Fire damage per turn.
- Can be removed with the Healing Potion or gaining . action, using a
- Immune from if .
- action can be used on Burning characters and/or objects.
How to learn
(Information not yet added.)
Notes
- Granted after casting