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Shield of Screams: Difference between revisions
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{{ | {{SpellPage | ||
| | |name = Shield of Screams | ||
| image = Generic Control.webp | |||
| controller icon = Generic Control Icon.webp | |||
| icon = Generic Control Unfaded Icon.webp | |||
|level = 3 | |||
|school = Abjuration | |||
|summary = It is only known by [[Nere]]. It increases his Armour Class by 3 and deals 2d6 psychic damage to melee attackers. | |||
|description = Recall the voices of all who scorned you - and how they screamed in the end. They form a shield around you. | |||
| extra description = Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage. | |||
|cost = bonus, spell1 | |||
|damage = 2d6 | |||
|damage type = Psychic | |||
|damage con = yes | |||
|range = ranged | |||
|range m = | |||
|range ft = | |||
|concentration = | |||
|refresh = Per turn | |||
|condition = Shield of Screams | |||
|condition duration = 2 | |||
|used by creatures = Nere | |||
|cannot be learned=true | |||
|npc only = yes | |||
|notes = Despite being a level 3 spell, it is marked as using a level 1 spell slot in the game files. | |||
}} | }} | ||
[[Category:Unique Spells]] | |||
[[Category: |
Latest revision as of 01:58, 28 April 2024
Shield of Screams is a level 3 abjuration spell. It is only known by Nere. It increases his Armour Class by 3 and deals 2d6 psychic damage to melee attackers. It cannot be learned by players and is only used by NPCs.
Description
Recall the voices of all who scorned you - and how they screamed in the end. They form a shield around you.
Your Armour Class increases by 3, and anyone who hits you with a melee attack takes 2d6Psychic damage.
Properties
- Cost
- Bonus action + Level 1 Spell Slot
- Damage
- 2d6 (2~12) Psychic (conditional)
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Shield of Screams
Duration: 2 turns
- Protected by the screams of his enemies.
- Armour Class increased by 3, and attackers take 2d6Psychic damage when they hit Nere with a melee attack.
How to learn
Used by creatures: Nere
Notes
Despite being a level 3 spell, it is marked as using a level 1 spell slot in the game files.