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Located on the bank of the [[River Chionthar]], the '''Ravaged Beach''' is dominated by the wreck of a [[nautiloid]]. Corpses of fishermen and [[Intellect Devourer]]s dot the area. There are several makeshift docks, but both them and the fishing boats that used them seem to have been destroyed. To the west sits a door to the [[Dank Crypt]], while to the north is the [[Emerald Grove]]. | Located on the bank of the [[River Chionthar]], the '''Ravaged Beach''' is dominated by the wreck of a [[nautiloid]]. Corpses of fishermen and [[Intellect Devourer]]s dot the area. There are several makeshift docks, but both them and the fishing boats that used them seem to have been destroyed. To the west sits a door to the [[Dank Crypt]], while to the north is the [[Emerald Grove]]. | ||
This is the [[location]] the player arrives at immediately after the events of the [[Prologue]]. | This is the [[location]] the player character arrives at immediately after the events of the [[Prologue]]. | ||
== Overview == | == Overview == | ||
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*{{SmIconLink|Waypoint Map Icon.png|Waypoint}}: Roadside Cliffs {{Coords|222|326}} | *{{SmIconLink|Waypoint Map Icon.png|Waypoint}}: Roadside Cliffs {{Coords|222|326}} | ||
*{{SmIconLink|Waypoint Map Icon.png|Waypoint}}: Emerald Grove Environs {{Coords|246|424}} | |||
== Points of Interest == | == Points of Interest == | ||
=== East beach === | === East beach === | ||
After the events of the [[Prologue]], the player will start [[Act One]] by exploring the beach. [[Shadowheart]], a potential companion, can be found unconscious nearby. | After the events of the [[Prologue]], the player character will start [[Act One]] by exploring the beach. [[Shadowheart]], a potential companion, can be found unconscious nearby. | ||
A number of corpses here can be conversed with via the spell {{SAI|Speak with Dead}}. | A number of corpses here can be conversed with via the spell {{SAI|Speak with Dead}}. | ||
Near the Overgrown Ruins {{SmIconLink|Waypoint Map Icon.png|Waypoint}} at {{Coords|276 |298}}, a locked door leads to the [[Dank Crypt]], a sublocation of the [[Overgrown Ruins]]. | Near the Overgrown Ruins {{SmIconLink|Waypoint Map Icon.png|Waypoint}} at {{Coords|276 |298}}, a locked door that can be unlocked with a {{SkillCheck|Sleight of Hand|20}} leads to the [[Dank Crypt]], a sublocation of the [[Overgrown Ruins]]. If the party fails to pick the lock, the [[Dank Crypt]] can still be accessed from the [[Chapel Entrance]] or from the [[Bedchamber]]. | ||
=== West beach === | === West beach === | ||
The companion [[Astarion]] can be found close by the Nautiloid Wreck {{Coords|170|288}}. | The companion [[Astarion]] can be found close by the Nautiloid Wreck {{Coords|170|288}}. After Astarion has been encountered for the first time, a [[Scared Boar]] can be found on the cliffs nearby. | ||
West of the Nautiloid Wreck on the far side of the beach is a cache left by [[Harpers]] at {{Coords|143|281}}. It can be found by dropping down ledges near the water, where a successful {{Ability Check|Nature|10}} will reveal deep grooves around a scuffed rock. If a character [[Strength|strong]] enough can move the rock, an Ornate Chest underneath will be revealed, containing a [[Harper's Map]] and [[Harper's Notebook]], along with minor loot. | |||
West of the Nautiloid Wreck on the far side of the beach is a cache left by [[Harpers]] at {{Coords|143|281}}. It can be found by dropping down ledges near the water, where a successful {{Ability Check|Nature|10}} will reveal deep grooves around a scuffed rock. If a character [[Strength|strong]] enough can move the rock, an Ornate Chest underneath will be revealed | |||
=== Nautiloid wreck === | === Nautiloid wreck === | ||
The Nautiloid Wreck from the Prologue divides the Ravaged Beach. The southern section of the wreck is guarded by a trio of [[Intellect Devourer|intellect devourers]] at {{Coords|230|271}}. | The Nautiloid Wreck from the Prologue divides the Ravaged Beach. The southern section of the wreck is guarded by a trio of [[Intellect Devourer|intellect devourers]] at {{Coords|230|271}}. | ||
A dying [[Mind flayers|mind flayer]] can be found in the northern section of the [[Nautiloid Wreck]] at {{Coords|180|320}}. Killing it earns the [[Inspiration|Inspirational Event]] | A dying [[Mind flayers|mind flayer]] can be found in the northern section of the [[Nautiloid Wreck]] at {{Coords|180|320}}. Killing it earns the [[File:Inspiration Icon.png|20x20px|link=]] [[Inspiration|Inspirational Event]] ''To Sleep, Perchance to Dream, Tentacled Dreams'' ([[Haunted One]] background). | ||
===Roadside Cliffs=== | ===Roadside Cliffs=== | ||
{{Relative location | {{Relative location | ||
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}}The '''Roadside Cliffs''' sprawl north of the Nautiloid Wreck and south of the [[Emerald Grove]], between the [[Forest]] in the west, and the [[Overgrown Ruins]] in the east. The Roadside Cliffs are littered with broken Goblin traps. | }}The '''Roadside Cliffs''' sprawl north of the Nautiloid Wreck and south of the [[Emerald Grove]], between the [[Forest]] in the west, and the [[Overgrown Ruins]] in the east. The Roadside Cliffs are littered with broken Goblin traps. | ||
{{SmIconLink|Waypoint Map Icon.png|Waypoint}} (Roadside Cliffs) can be found at {{Coords|222|326}}. Interacting with this ancient stone sigil for the first time reveals a potential companion, [[Gale|Gale of Waterdeep]], who needs a hand after | {{SmIconLink|Waypoint Map Icon.png|Waypoint}} (Roadside Cliffs) can be found at {{Coords|222|326}}. Interacting with this ancient stone sigil for the first time reveals a potential companion, [[Gale|Gale of Waterdeep]], who needs a hand after his wizardry to escape the plummeting nautiloid went awry. | ||
{{SpoilerDurge|[[The Dark Urge]] has a unique and potentially bloody interaction with Gale's protruding hand. If you fantasize about hacking off the hand, you will actually do so, killing Gale and precluding his recruitment as a companion. Giving in or resisting the urge earns the [[Inspiration|Inspirational Events]] | {{SpoilerDurge|[[The Dark Urge]] has a unique and potentially bloody interaction with Gale's protruding hand. If you fantasize about hacking off the hand, you will actually do so, killing Gale and precluding his recruitment as a companion. Giving in or resisting the urge earns the [[File:Inspiration Icon.png|20x20px|link=]][[Inspiration|Inspirational Events]] ''Indulge Thine Appetites'' or ''Subdue Thine Appetites'', respectively ([[Haunted One]] background).}} | ||
Another potential companion, [[Lae'zel]], can be found trapped by tieflings. | Another potential companion, [[Lae'zel]], can be found trapped by tieflings. | ||
A buried chest and a [[Shovel (item)|Shovel]] can be found at {{Coords|202|386}}. | |||
====Harper Outpost==== | ====Harper Outpost==== | ||
Tucked away high in the Roadside Cliffs is a Harper Outpost, featuring a watchtower and a small spider-filled crevice {{Coords|160|373}}. A [[Silver Pendant]] can be found on a skeleton in the outpost {{Coords|152|366}}, while | Tucked away high in the Roadside Cliffs is a Harper Outpost, featuring a watchtower and a small spider-filled crevice {{Coords|160|373}}. A [[Silver Pendant]] can be found on a skeleton in the outpost {{Coords|152|366}}, while a [[Spider Egg Sac]] can be can procured with some gold and 5 [[Experience]].{{Q|Necklace has a Harper sigil. Why were they here?|Player remark after discovering the [[Silver Pendant]]}} | ||
=== Emerald Grove environs === | |||
{{SmIconLink|Waypoint Map Icon.png|Waypoint}}: Emerald Grove Environs {{Coords|246|424}} | |||
When the party first approaches the ramparts before the [[Emerald Grove]], [[Aradin]] and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of [[Goblin|goblins]]. [[Wyll]] will also make an appearance to help defend the gates. If no allied defenders are killed, the [[File:Inspiration Icon.png|20x20px|link=]][[Inspiration|Inspirational Event]] ''No One Left Behind'' ([[Soldier]] background) will be awarded. Afterwards, you can enter the grove. | |||
===Overgrown Ruins=== | ===Overgrown Ruins=== | ||
''For more information see: [[Overgrown Ruins]]'' | ''For more information see: [[Overgrown Ruins]]'' | ||
A group of looters are canvassing the Overgrown Ruins. [[Gimblebock]], [[Quelenna]], [[Taman]], and [[Warryn]] stand guard outside in the Chapel Entrance. | |||
==Notable characters== | ==Notable characters== | ||
=== Companions === | === Companions === | ||
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*{{RarityItem|Basic Poison}} from a [[Cartilaginous Chest]] {{Coords|234|261}} | *{{RarityItem|Basic Poison}} from a [[Cartilaginous Chest]] {{Coords|234|261}} | ||
* {{RarityItem|Rapier}} from an Abducted Nobleman {{Coords|230|271}} | * {{RarityItem|Rapier}} from an Abducted Nobleman {{Coords|230|271}} | ||
=== Emerald Grove environs === | |||
* {{RarityItem|Gloves of Power}} (Dropped by Za'Krug) | |||
=== Hidden treasure === | === Hidden treasure === | ||
[[File:Cartilaginous Chest on Ravaged Beach.jpg|thumb|The Cartilaginous Chest. The Ancient Door is visible in the background.]] | [[File:Cartilaginous Chest on Ravaged Beach.jpg|thumb|The Cartilaginous Chest. The Ancient Door is visible in the background.]] | ||
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== Location remarks == | == Location remarks == | ||
(Player comes near the end of a dock that looks over the Chionthar) | (Player character comes near the end of a dock that looks over the Chionthar) | ||
* "Fresh water. There must be a settlement somewhere nearby." | * "Fresh water. There must be a settlement somewhere nearby." | ||
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=== Abducted Nobleman === | === Abducted Nobleman === | ||
Located where the [[Intellect Devourer|Intellect Devourers]] are lurking. | Located where the [[Intellect Devourer|Intellect Devourers]] are lurking. {{Coords|230|271}} | ||
{{Coords|230|271}} | [[File:Abducted Nobleman - Speak With Dead.jpg|alt=Abducted Nobleman: "Francis... merchant... selling pottery..."|thumb|Abducted Nobleman: "Francis... merchant... selling pottery..."]] | ||
''' | |||
'''Party member:''' Who are you? | |||
*Abducted Nobleman: Francis... merchant... selling pottery... | |||
'''Party member (Shadowheart):''' Are there any rites you'd like performed over your body? | |||
''' | * '''Abducted Nobleman:''' Not from your cursed god... | ||
'''Party member:''' What happened to you? | |||
* '''Abducted Nobleman:''' Guiding my cart...shadow fell... tentacle grabbed me... | * '''Abducted Nobleman:''' Guiding my cart...shadow fell... tentacle grabbed me... | ||
* '''Abducted Nobleman:''' Took me here.. put something in my eye... | * '''Abducted Nobleman:''' Took me here.. put something in my eye... | ||
** ''' | ** '''Party member:''' Do you know why any of us were taken? | ||
*** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | *** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | ||
**** ''' | **** '''Party member:''' They put something in my eye too. Can we get rid of it? | ||
***** '''Abducted Nobleman:''' Find healer... | ***** '''Abducted Nobleman:''' Find healer... | ||
***** '''Abducted Nobleman:''' ...or die... it'll leave... | ***** '''Abducted Nobleman:''' ...or die... it'll leave... | ||
''' | '''Party member:''' How did you die? | ||
* '''Abducted Nobleman:''' Fire... screaming... then ''crunch.'' Nothing... | * '''Abducted Nobleman:''' Fire... screaming... then ''crunch.'' Nothing... | ||
''' | '''Party member:''' Do you have anything valuable? | ||
* '''Abducted Nobleman:''' They took me... took everything... | * '''Abducted Nobleman:''' They took me... took everything... | ||
=== Dead Fisher (Male) === | === Dead Fisher (Male) === | ||
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{{Coords|296|253}} | {{Coords|296|253}} | ||
''' | '''Party member:''' Who are you? | ||
* '''Dead Fisher:''' Marcus... Fisherman... | * '''Dead Fisher:''' Marcus... Fisherman... | ||
** ''' | ** '''Party member:''' What were you doing here? | ||
*** '''Dead Fisher:''' Saw the crash... came quick... try'n to help folk... | *** '''Dead Fisher:''' Saw the crash... came quick... try'n to help folk... | ||
''' | '''Party member:''' How did you die? | ||
* '''Dead Fisher:''' Brains... didn't see 'em comin'... | * '''Dead Fisher:''' Brains... didn't see 'em comin'... | ||
** ''' | ** '''Party member:''' Why didn't you notice the brains? | ||
*** '''Dead Fisher:''' Woman... beautiful... couldn't look away... | *** '''Dead Fisher:''' Woman... beautiful... couldn't look away... | ||
**** ''' | **** '''Party member:''' Where did the woman go? | ||
***** '''Dead Fisher:''' Went west... other followed... couldn't help 'emselves... | ***** '''Dead Fisher:''' Went west... other followed... couldn't help 'emselves... | ||
''' | '''Party member:''' Were there any other survivors? | ||
* '''Dead Fisher:''' Elf... ran north... up the beach... | * '''Dead Fisher:''' Elf... ran north... up the beach... | ||
=== Dead Fisher (Female) === | === Dead Fisher (Female) === | ||
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{{Coords|284|281}} | {{Coords|284|281}} | ||
''' | '''Party member:''' Who are you? | ||
* '''Dead Fisher:''' Ellie... fisherwoman... Elturel... | * '''Dead Fisher:''' Ellie... fisherwoman... Elturel... | ||
** ''' | ** '''Party member:''' Elturel? Are we close to the city? | ||
*** '''Dead Fisher:''' No... upriver... too far... | *** '''Dead Fisher:''' No... upriver... too far... | ||
''' | '''Party member:''' How did you die? | ||
* '''Dead Fisher:''' Chased elf... brains chased me... | * '''Dead Fisher:''' Chased elf... brains chased me... | ||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act One Locations]] | [[Category:Act One Locations]] | ||
{{NavWilderness|nocat=1}} | {{NavWilderness|nocat=1}} |