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→Partially works in Wild Shape
(Dual wielder AC does seem to apply, but only for unarmed wild shape forms) |
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* The {{SAI|Extra Attack}} of martial classes (It even stacks with Druid's {{SAI|Wild Strike}} to give them 3 attacks in Wild Shape the same way that {{SAI|Improved Wild Strike}} does). | * The {{SAI|Extra Attack}} of martial classes (It even stacks with Druid's {{SAI|Wild Strike}} to give them 3 attacks in Wild Shape the same way that {{SAI|Improved Wild Strike}} does). | ||
* Certain [[Fighting Style]]s: | * Certain [[Fighting Style]]s: | ||
** {{SAI|Defence}} ( | ** {{SAI|Defence}} (If you were wearing armour before transforming). | ||
** {{SAI|Duelling}} ( | ** {{SAI|Duelling}} (For [[Fire Myrmidon]] form only). | ||
** {{SAI|Great Weapon Fighting}} ( | ** {{SAI|Great Weapon Fighting}} (For [[Water Myrmidon]] form only) | ||
* [[Abjuration School]]'s {{SAI|Arcane Ward}} ( | * [[Abjuration School]]'s {{SAI|Arcane Ward}} (Must be stacked up before transforming). | ||
* [[Barbarian]]'s {{SAI|Fast Movement}} (If you were not wearing heavy armour before transforming). | |||
* [[Barbarian]]'s {{SAI|Rage}} (Must be used before transforming). | |||
** [[Berserker]]'s {{SAI|Frenzy}} (Must be used before transforming). | |||
* [[Barbarian]]'s {{SAI|Fast Movement}} ( | ** [[Wildheart]]'s {{SAI|Rage: Bear Heart}}, {{SAI|Rage: Eagle Heart}}, {{SAI|Rage: Elk Heart}}, {{SAI|Rage: Tiger Heart}}, and {{SAI|Rage: Wolf Heart}} (Must be used before transforming. Both the normal resistances and the additional passive effects work properly). | ||
* [[Barbarian]]'s {{SAI|Rage}} ( | ** [[Wildheart]]'s {{SAI|Aspect of the Beast: Elk}} (Must be used before transforming). | ||
** [[Berserker]]'s {{SAI|Frenzy}} ( | |||
** [[Wildheart]]'s {{SAI|Rage: Bear Heart}}, {{SAI|Rage: Eagle Heart}}, {{SAI|Rage: Elk Heart}}, {{SAI|Rage: Tiger Heart}}, and {{SAI|Rage: Wolf Heart}} ( | |||
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Elk}} ( | |||
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Wolverine}} | ** [[Wildheart]]'s {{SAI|Aspect of the Beast: Wolverine}} | ||
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Honey Badger}} ( | ** [[Wildheart]]'s {{SAI|Aspect of the Beast: Honey Badger}} (Can trigger Rage while transformed). | ||
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Stallion}} | ** [[Wildheart]]'s {{SAI|Aspect of the Beast: Stallion}} | ||
* [[Barbarian]]'s {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence}} ( | * [[Barbarian]]'s {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence}} (If you were wearing no armour before transforming). | ||
* [[Draconic Bloodline]]'s {{SAI|Draconic Resilience}} ( | * [[Draconic Bloodline]]'s {{SAI|Draconic Resilience}} (If you were wearing no armour before transforming). | ||
* [[Divination School]]'s {{SAI|Portent}} | * [[Divination School]]'s {{SAI|Portent}} | ||
* [[Divination School]]'s {{SAI|Expert Divination}} (You can even fulfil the prophecies while in Wild Shape). | * [[Divination School]]'s {{SAI|Expert Divination}} (You can even fulfil the prophecies while in Wild Shape). | ||
* [[Fighter]]'s {{SAI|Action Surge}} ( | * [[Fighter]]'s {{SAI|Action Surge}} (Must be used before transforming). | ||
** [[Champion]]'s {{SAI|Improved Critical Hit}} | ** [[Champion]]'s {{SAI|Improved Critical Hit}} | ||
* [[Monk]]'s {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}} (if you were wearing no armour before transforming). | * [[Monk]]'s {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}} (if you were wearing no armour before transforming). | ||
* [[Monk]]'s {{SAI|Unarmoured Movement}} ( | * [[Monk]]'s {{SAI|Unarmoured Movement}} (If you were not wearing armour or a shield before transforming). | ||
* [[Monk]]'s {{SAI|Wholeness of Body}} ( | * [[Monk]]'s {{SAI|Wholeness of Body}} (Must be used before transforming). | ||
* [[Paladin]]'s {{SAI|Aura of Protection}} ( | * [[Paladin]]'s {{SAI|Aura of Protection}} (Must be used before transforming). | ||
** [[Oath of the Ancients]]' {{SAI|Aura of Warding}} ( | ** [[Oath of the Ancients]]' {{SAI|Aura of Warding}} (Must be used before transforming). | ||
** [[Oath of Devotion]]'s {{SAI|Aura of Devotion}} ( | ** [[Oath of Devotion]]'s {{SAI|Aura of Devotion}} (Must be used before transforming). | ||
** [[Oath of Vengeance]]'s {{SAI|Relentless Avenger}} | ** [[Oath of Vengeance]]'s {{SAI|Relentless Avenger}} | ||
** [[Oathbreaker]]'s {{SAI|Aura of Hate}} ( | ** [[Oathbreaker]]'s {{SAI|Aura of Hate}} (Must be used before transforming). | ||
* [[Ranger]]'s {{SAI|Wasteland Wanderer: Cold}}, {{SAI|Wasteland Wanderer: Fire}}, and {{SAI|Wasteland Wanderer: Poison}}. | * [[Ranger]]'s {{SAI|Wasteland Wanderer: Cold}}, {{SAI|Wasteland Wanderer: Fire}}, and {{SAI|Wasteland Wanderer: Poison}}. | ||
* [[Thief]]'s {{SAI|Fast Hands}} | * [[Rogue]] and [[Monk]]'s {{SAI|Evasion}} | ||
* [[Thief]]'s {{SAI|Second-Story Work}} | * [[Rogue]]'s {{SAI|Uncanny Dodge}} | ||
** [[Assassin]]'s {{SAI|Assassinate: Ambush}} | |||
** [[Assassin]]'s {{SAI|Assassinate: Initiative}} | |||
** [[Assassin]]'s {{SAI|Assassin's Alacrity}} | |||
** [[Thief]]'s {{SAI|Fast Hands}} | |||
** [[Thief]]'s {{SAI|Second-Story Work}} | |||
* [[Transmutation School]]'s {{SAI|Experimental Alchemy}} | * [[Transmutation School]]'s {{SAI|Experimental Alchemy}} | ||
* [[Transmutation School]]'s {{SAI|Transmuter's Stone}} (All | * [[Transmutation School]]'s {{SAI|Transmuter's Stone}} (All versions of the stone work). | ||
* [[Warlock]]'s {{SAI|Devil's Sight}} | * [[Warlock]]'s {{SAI|Devil's Sight}} | ||
** [[The Fiend]]'s {{SAI|Dark One's Blessing}} | ** [[The Fiend]]'s {{SAI|Dark One's Blessing}} | ||
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* [[War Domain]]'s {{SAI|War Priest}} | * [[War Domain]]'s {{SAI|War Priest}} | ||
===Equipment=== | ===Equipment=== | ||
* {{MdRarityItem|Armour of Moonbasking}} | * {{MdRarityItem|Armour of Moonbasking}} | ||
* {{MdRarityItem|Corvid Token}} | * {{MdRarityItem|Corvid Token}} | ||
* {{MdRarityItem|Boots of Striding}} (The +1 Athletics bonus works and the {{Cond|Prone}} immunity persists through Wild Shape. Somehow the {{Cond|Prone}} immunity continues even if concentration is broken and only ends once the Wild Shape does). | * {{MdRarityItem|Boots of Striding}} (The +1 Athletics bonus works and the {{Cond|Prone}} immunity persists through Wild Shape. Somehow the {{Cond|Prone}} immunity continues even if concentration is broken and only ends once the Wild Shape does). | ||
* {{MdRarityItem|Shapeshifter's Boon Ring}} | |||
* {{MdRarityItem|True Love's Caress}} and {{MdRarityItem|True Love's Embrace}} (Must be used before transforming. Works in both directions). | |||
===Feats=== | ===Feats=== | ||
* {{SAI|Alert}} | * {{SAI|Alert}} | ||
* {{SAI|Elemental Adept}} (Applies to wild shape forms that deal elemental damage such as the Myrmidon and Dilophosaurus forms). | |||
* {{SAI|Heavily Armoured}} | * {{SAI|Heavily Armoured}} | ||
* {{SAI|Lucky}} | * {{SAI|Lucky}} | ||
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* Racial passives that affect movement speed (i.e. both [[Fleet of Foot]] and [[Shortened Stride]]) | * Racial passives that affect movement speed (i.e. both [[Fleet of Foot]] and [[Shortened Stride]]) | ||
* {{SAI|Darkvision}} and {{SAI|Superior Darkvision}} | * {{SAI|Darkvision}} and {{SAI|Superior Darkvision}} | ||
* [[Duergar]]'s {{SAI|Enlarge (Duergar)|Enlarge}} ( | * [[Duergar]]'s {{SAI|Enlarge (Duergar)|Enlarge}} (Must be used before transforming). | ||
* [[Gnome]]'s {{SAI|Gnome Cunning}} | * [[Gnome]]'s {{SAI|Gnome Cunning}} | ||
* [[Half-Orc]]'s {{SAI|Savage Attacks}} (Requires a Wild Shape with a weapon such as [[Water Myrmidon]]). | * [[Half-Orc]]'s {{SAI|Savage Attacks}} (Requires a Wild Shape with a weapon such as [[Water Myrmidon]]). | ||
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* [[Cleric]]'s [[Divine Strike]] (Only works if you use {{SAI|Disguise Self}} beforehand and then use {{SAI|Riposte}}). | * [[Cleric]]'s [[Divine Strike]] (Only works if you use {{SAI|Disguise Self}} beforehand and then use {{SAI|Riposte}}). | ||
** [[Light Domain]]'s {{SAI|Warding Flare}} and {{SAI|Improved Warding Flare}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ** [[Light Domain]]'s {{SAI|Warding Flare}} and {{SAI|Improved Warding Flare}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ||
** [[Nature Domain]]'s {{SAI|Dampen Elements}} (Only works if {{SAI|Disguise Self}} is used before transforming). | |||
** [[Tempest Domain]]'s {{SAI|Wrath of the Storm}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ** [[Tempest Domain]]'s {{SAI|Wrath of the Storm}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ||
** [[War Domain]]'s {{SAI|War God's Blessing}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ** [[War Domain]]'s {{SAI|War God's Blessing}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ||
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** [[College of Lore]]'s {{SAI|Cutting Words}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ** [[College of Lore]]'s {{SAI|Cutting Words}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ||
** [[College of Valour]]'s {{SAI|Combat Inspiration}} (Can't cast it while transformed but allies can cast it on you and it will work if {{SAI|Disguise Self}} is used before transforming. {{SAI|Valiant Damage}} only works with Wild Shapes that use weapons). | ** [[College of Valour]]'s {{SAI|Combat Inspiration}} (Can't cast it while transformed but allies can cast it on you and it will work if {{SAI|Disguise Self}} is used before transforming. {{SAI|Valiant Damage}} only works with Wild Shapes that use weapons). | ||
* [[ | * [[Gloom Stalker]]'s {{SAI|Dread Ambusher}} (Extra initiative and movement speed work, but the bonus attack does not because it only applies to weapon attacks). | ||
* [[Rogue]]'s {{SAI|Sneak Attack}} (Only works for [[Fire Myrmidon]] if {{SAI|Disguise Self}} is used before transforming). | * [[Rogue]]'s {{SAI|Sneak Attack}} (Only works for [[Fire Myrmidon]] if {{SAI|Disguise Self}} is used before transforming). | ||
* [[Wild Magic (Sorcerer subclass)|Wild Magic Sorcerer]]'s {{SAI|Tides of Chaos}} (Only works if {{SAI|Disguise Self}} is used before transforming). | * [[Wild Magic (Sorcerer subclass)|Wild Magic Sorcerer]]'s {{SAI|Tides of Chaos}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ||
===Equipment=== | ===Equipment=== | ||
* {{MdRarityItem| | * {{MdRarityItem|Mutilated Carapace}} (The +1 to attack rolls and damage rolls works, but the AC bonus and {{Advantage}} on deception and persuasion checks does not). | ||
* {{MdRarityItem| | * {{MdRarityItem|Shapeshifter Hat}} (The +1 Nature bonus disappears in Wild Shape and the extra Wild Shape charge disappears if you take a short rest while in one of the [[Myrmidon]] forms. Only dismissing the Myrmidon form before the short rest will preserve the charge). | ||
===Feats=== | ===Feats=== | ||
* {{SAI|Athlete}} (Passive effects work but the +1 STR or DEX does not). | * {{SAI|Athlete}} (Passive effects work but the +1 STR or DEX does not). | ||
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* {{SAI|Mage Slayer}} (The passives always work, but the reaction only does if {{SAI|Disguise Self}} is used before transforming). | * {{SAI|Mage Slayer}} (The passives always work, but the reaction only does if {{SAI|Disguise Self}} is used before transforming). | ||
* {{SAI|Martial Adept}}'s {{SAI|Riposte}} (Only works if {{SAI|Disguise Self}} is used before transforming). | * {{SAI|Martial Adept}}'s {{SAI|Riposte}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ||
* {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in | * {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in Wild Shape on any difficulty setting). | ||
** Requires a Wild Shape with unarmed attacks (i.e. everything except three of the Myrmidons). | ** Requires a Wild Shape with unarmed attacks (i.e. everything except three of the Myrmidons). | ||
* {{SAI|War Caster}} (Only the passives work, not the reaction). | * {{SAI|War Caster}} (Only the passives work, not the reaction). | ||
* {{SAI|Weapon Master}} (The weapon proficiencies work with the Myrmidon forms but the stat bonus does not carry over to Wild Shape) | * {{SAI|Weapon Master}} (The weapon proficiencies work with the Myrmidon forms but the stat bonus does not carry over to Wild Shape) | ||
===Illithid Abilities=== | ===Illithid Abilities=== | ||
* {{SAI|Luck of the Far Realms}} (Only works if {{SAI|Disguise Self}} is used before transforming). | * {{SAI|Luck of the Far Realms}} (Only works if {{SAI|Disguise Self}} is used before transforming). |