1,969
editsList of features that work in Wild Shape: Difference between revisions
Jump to navigation
Jump to search
m
Re-worded Tavern Brawler section for clarity
(Added note about the Shapeshifter Hat's extra wild shape charge disappearing) |
m (Re-worded Tavern Brawler section for clarity) |
||
Line 127: | Line 127: | ||
* {{SAI|Mage Slayer}} (The passives always work, but the reaction only does if {{SAI|Disguise Self}} is used before transforming). | * {{SAI|Mage Slayer}} (The passives always work, but the reaction only does if {{SAI|Disguise Self}} is used before transforming). | ||
* {{SAI|Martial Adept}}'s {{SAI|Riposte}} (Only works if {{SAI|Disguise Self}} is used before transforming). | * {{SAI|Martial Adept}}'s {{SAI|Riposte}} (Only works if {{SAI|Disguise Self}} is used before transforming). | ||
* {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in | * {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in Wild Shape on any difficulty setting). | ||
** Requires a Wild Shape with unarmed attacks (i.e. everything except three of the Myrmidons). | ** Requires a Wild Shape with unarmed attacks (i.e. everything except three of the Myrmidons). | ||
* {{SAI|War Caster}} (Only the passives work, not the reaction). | * {{SAI|War Caster}} (Only the passives work, not the reaction). |