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| name = Animate Dead
| name = Animate Dead
| image = Animate Dead.webp
| image = Animate Dead.webp
| controller icon = Animate Dead Icon.webp
| icon = Animate Dead Unfaded Icon.webp
| level = 3
| level = 3
| school = Necromancy
| school = Necromancy
Line 58: Line 60:
| variants = Animate Dead: Skeleton, Animate Dead: Zombie, Animate Dead: Skeleton Squad, Animate Dead: Zombie Batallion, Animate Dead: Ghoul, Animate Dead: Flying Ghoul, Animate Dead: Ghoul Pack, Animate Dead: Flying Ghoul Flock
| variants = Animate Dead: Skeleton, Animate Dead: Zombie, Animate Dead: Skeleton Squad, Animate Dead: Zombie Batallion, Animate Dead: Ghoul, Animate Dead: Flying Ghoul, Animate Dead: Ghoul Pack, Animate Dead: Flying Ghoul Flock
| notes =
| notes =
* Each individual caster can only have one active instance of this spell at once, no matter which version was used. Casting it again while an undead is already active will dismiss the previous one.
* Wizards with the Necromancy School subclass can raise an additional undead for each level and version of the spell.
* Wizards with the Necromancy School subclass can raise an additional undead for each level and version of the spell.
* None of these summoned Undead have melee weapons, so they are not affected by Aura of Hate from Oathbreaker Paladin.
* None of these summoned Undead have melee weapons, so they are not affected by Aura of Hate from Oathbreaker Paladin.
* Earlier issues with the spell that have since been resolved:
** Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons.
** In earlier versions of the game, it was important to note that most friendly and neutral NPCs will respond to undead minions with horror, causing them to express alarm and flee from proximity of the thralls, in some cases to their death. To avoid this, selecting the chain icon next to the summoner player and leaving the thrall at some distance before interacting with certain vendors or achievement related NPCs is advised.
| video = Animate Dead Visuals.mp4
| video = Animate Dead Visuals.mp4
}}
}}

Latest revision as of 02:12, 7 August 2024

Animate Dead.webp

Animate Dead is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create an undead servant.

Description

Animate a corpse to create an undead servant while not in combat.

The target must be a Medium or Small corpse.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: 3 m / 10 ft

At higher levels

Variants

How to learn

Classes:

Notes

  • Each individual caster can only have one active instance of this spell at once, no matter which version was used. Casting it again while an undead is already active will dismiss the previous one.
  • Wizards with the Necromancy School subclass can raise an additional undead for each level and version of the spell.
  • None of these summoned Undead have melee weapons, so they are not affected by Aura of Hate from Oathbreaker Paladin.

Visuals

External Links[edit | edit source]