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Diadem of Arcane Synergy: Difference between revisions

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{{EquipmentPage
{{EquipmentPage|
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Diadem of Arcane Synergy Icon.png
| image = Diadem of Arcane Synergy Icon.png
| controller icon = Diadem of Arcane Synergy Unfaded.png
| icon = Diadem of Arcane Synergy Unfaded Icon.png
| description = The {{rare|Diadem of Arcane Synergy}} is a rare [[Headwear|circlet]] that grants [[Arcane Synergy (Condition)|Arcane Synergy]] when the wearer inflicts a condition.
| description = The {{rare|Diadem of Arcane Synergy}} is a rare [[Headwear|circlet]] that grants [[Arcane Synergy (Condition)|Arcane Synergy]] when the wearer inflicts a condition.
| quote = This circlet shimmers with a hundred otherworldly metals.
| quote = This circlet shimmers with a hundred otherworldly metals.
| type = Helmets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Helmets
| proficiency =  <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| rarity = rare
| armour class =  <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| weight kg = 0.5
| weight kg = 0.5
| weight lb = 1
| weight lb = 1
| price = 240
| price = 240
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| uid = MAG_Gish_ArcaneSynergy_Circlet
* '''Synergetic Moments:''' When you inflict a condition, gain [[Arcane Synergy (Condition)|Arcane Synergy]] for 2 rounds.
| uuid = f6585fc7-22bb-4e58-b4a6-bbb56e48a86f
| where to find = <!-- Describe where and how to obtain the item. -->
| passives = Synergetic Moments
* Looted from [[Ardent Jhe'rezath]] in [[Inquisitor's Chamber]], [[Crèche Y'llek]]
| special =
| where to find = Looted from [[Jhe'rezath|Ardent Jhe'rezath]] in the [[Creche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]].
| where to find location = Crèche Y'llek
| where to find x = 1365
| where to find y = -663
| notes = Most positive conditions, such as [[Silvanus' Blessing (Condition)|Silvanus' Blessing]] will not trigger [[Arcane Synergy (Condition)|Arcane Synergy]] when applied to an enemy, however [[Aura of Hate (Condition)|Aura of Hate]] will trigger [[Arcane Synergy (Condition)|Arcane Synergy]] when applied to enemy undead.


{{SAI|Ability Drain|w=40}} will trigger [[Arcane Synergy (Condition)|Arcane Synergy]] as an attack is made, before damage is calculated, ensuring that the user's spellcasting ability modifier is applied to the damage of every attack.
}}
}}
 
{{Inflicts|Arcane Synergy|item}}
==Gallery==
==Gallery==
<gallery heights="300px" mode="packed">
<gallery heights="300px" mode="packed">
File:Diadem of Arcane Synergy ingame.png|Appearance in game
File:Diadem of Arcane Synergy ingame.png|Appearance in game
</gallery>
</gallery>

Latest revision as of 09:00, 22 August 2024

Diadem of Arcane Synergy image

The Diadem of Arcane Synergy is a rare circlet that grants Arcane Synergy when the wearer inflicts a condition.

Description Icon.png

This circlet shimmers with a hundred otherworldly metals.

Properties

  • Helmets Helmets
  • Rarity: Rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 240 gp
  • UID MAG_Gish_ArcaneSynergy_Circlet
    UUID f6585fc7-22bb-4e58-b4a6-bbb56e48a86f

Special

The wearer of this item gains:

Where to find

Notes

Most positive conditions, such as Silvanus' Blessing will not trigger Arcane Synergy when applied to an enemy, however Aura of Hate will trigger Arcane Synergy when applied to enemy undead.

Ability Drain Ability Drain will trigger Arcane Synergy as an attack is made, before damage is calculated, ensuring that the user's spellcasting ability modifier is applied to the damage of every attack.

Gallery[edit | edit source]