Morningstar: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.) |
||
Line 13: | Line 13: | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = 75 | | price = 75 | ||
| actions = | | weapon actions = Tenacity, Heartstopper, Concussive Smash | ||
}} | }} |
Revision as of 03:19, 2 August 2023
Morningstar is a mundane, nonmagical variant of the Morningstars family of weapons. It is a martial melee weapon wielded in one hand.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
More of this morningstar's iron spikes are bent than not.
Properties
- Damage
1d8 (1~8) + Strength modifier
Piercing damage
- Details
Morningstars
Rarity: Common
Enchantment: None
One-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 1.8 kg / 3.6 lb
Price: 75 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
Tenacity (
)
When you miss an attack, deal
Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Heartstopper (
)
Smash an enemy's chest in and possibly inflict .
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.