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Elixir of Barkskin: Difference between revisions

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| notes = * This elixir sets your AC to the maximum of 16 or your normal AC {{em|after}} any bonuses are applied. For example, this means combining the Elixir of Barkskin with {{SAI|Shield of Faith}} (+2 AC) {{em|will not}} increase your AC to 18.  
| notes = * This elixir sets your AC to the maximum of 16 or your normal AC {{em|after}} any bonuses are applied. For example, this means combining the Elixir of Barkskin with {{SAI|Shield of Faith}} (+2 AC) {{em|will not}} increase your AC to 18.  
* Conversely this means any negative AC effects like {{Cond|Acid}} will not decrease your AC while under the effects of Barkskin.
* Conversely this means any negative AC effects like {{Cond|Acid}} will not decrease your AC while under the effects of Barkskin.
| where to find = * Sold by:
| where to find = * Sold by [[Derryth Bonecloak]] at the [[Myconid Colony]] ([[Underdark]])
** [[Derryth Bonecloak]] at the [[Myconid Colony]] ([[Underdark]]).
* Crafted via [[Alchemy]] by combining {{SmItemIcon|Salts of Tree Bark}} (procured from {{SmItemIcon|Wood Bark}}) and any [[Alchemy#Extractions|Suspension]]
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Salts of Tree Bark}} (procured from {{SmItemIcon|Wood Bark}}) and any [[Alchemy#Extractions|Suspension]].
}}
}}



Latest revision as of 09:51, 12 December 2024

Elixir of Barkskin image

Elixir of Barkskin is an uncommon elixir that increases your Armour Class when drunk.

Description Icon.png

Before your eyes, the elixir firms into a tough, striated twig, then it liquefies once more.

Properties

  • Elixirs
  • Single Use
  • Rarity: Uncommon
  •  Weight: 0.1 kg / 0.2 lb
  • Price: 30 gp
  • UID ALCH_Soultion_Elixir_Barkskin
    UUID cc1a8802-675a-426b-a791-ec1d5a5b6328

Effect

Bonus action

  • Drink to increase your Armour Class to 16.
  • Replaces effects from other elixirs when drunk.

Condition: Elixir of Barkskin

Elixir of Barkskin Elixir of Barkskin

Duration: Until Long rest

Where to find

Notes

  • This elixir sets your AC to the maximum of 16 or your normal AC after any bonuses are applied. For example, this means combining the Elixir of Barkskin with Shield of Faith Shield of Faith (+2 AC) will not increase your AC to 18.
  • Conversely this means any negative AC effects like Acid Acid will not decrease your AC while under the effects of Barkskin.

Passive features[edit | edit source]

Elixir of Barkskin has 1 hit point.

Resistances
Damage TypesBludgeoningVulnerable
Damage TypesPiercingResistant
Damage TypesNecroticResistant
Damage TypesPoisonImmune
Damage TypesPsychicImmune
Damage TypesRadiantResistant

External links[edit | edit source]