Ice Knife: Difference between revisions

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| higher levels = When the spell is cast at 2nd Level or higher, the damage increases by {{DamageText|1d6|Cold}} for each spell slot level above 1st.
| higher levels = When the spell is cast at 2nd Level or higher, the damage increases by {{DamageText|1d6|Cold}} for each spell slot level above 1st.
| notes = Creatures on an ice surface may fall prone on failing a {{Ability|Dexterity}} saving throw.
| notes = Creatures on an ice surface may fall prone on failing a {{Ability|Dexterity}} saving throw.
| video = Ice Knife Visuals.mp4
}}
}}

Revision as of 14:43, 10 August 2023

Spell Conjuration IceKnife.png

Ice Knife is a level 1 conjuration spell. The caster throws a shard of ice, which explodes and leaves behind an icy surface.

Description

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an ice surface. This spell can be cast while you are silenced. On miss, the shard of ice still explodes.

Properties

Damage
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing damage
+
D6 Cold.png 2d6 (2~12) Damage TypesCold damage (Dexterity save to negate)
Details
Attack roll
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Creates Area: Ice Surface

At higher levels

When the spell is cast at 2nd Level or higher, the damage increases by 1d6Damage TypesCold for each spell slot level above 1st.

Area: Ice Surface

How to learn

Classes:

Notes

Creatures on an ice surface may fall prone on failing a Dexterity icon.png Dexterity saving throw.

Visuals