Chill of the Mountain: Difference between revisions

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| image = Ray_of_Frost_Icon.png
| image = Ray_of_Frost_Icon.png
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{Class|Monk}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of [[Ray of Frost]].
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{Class|Monk}} to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of [[Ray of Frost]].
| cost = {{action}} + {{:Monk/KiText}}
| cost = {{action}}, {{User:Tc/Ki}}
| damage = {{DamageInfo | 1d10 | Cold}}
| damage = {{DamageInfo | 1d10 | Cold}}
| duration = {{Duration|1}}
| duration = {{Duration|1}}

Revision as of 13:59, 14 August 2023

Ray of Frost Icon.png

Chill of the Mountain is an Action that allows the Monk to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of Ray of Frost.

Description

Call forth the cold mountain winds and reduce the target's movement speed by 3 m / 10 ft (ERROR: Distance not in metric!).

Properties

Cost:
Expression error: Unrecognized word "action".[[File + Expression error: Unrecognized word "monk".[[File
Damage:
File:Damage Icon.png[[ |]] damage
Details:
 Range: {{{m}}} m / Expression error: Unrecognized punctuation character "{".  ft
Duration: Duration: 1 turn turns

How to learn

(Information not yet added.)