98
edits→Toughness
No edit summary |
|||
Line 49: | Line 49: | ||
'''Toughness''' is a special property of some doors, chests, and breakable walls that requires a hit to exceed a certain damage threshold in order to deal any damage. The possible levels of Toughness are: | '''Toughness''' is a special property of some doors, chests, and breakable walls that requires a hit to exceed a certain damage threshold in order to deal any damage. The possible levels of Toughness are: | ||
* | * [[Lesser Toughness (Condition)|Lesser Toughness]]: Only a hit that deals at least '''10''' damage can damage this material. | ||
* | * [[Medium Toughness (Condition)|Medium Toughness]]: Only a hit that deals at least '''22''' damage can damage this material. | ||
* | * [[Greater Toughness (Condition)|Greater Toughness]]: Only a hit that deals at least '''50''' damage can damage this material. | ||
All modifiers of the hit and vulnerabilities/resistances of the object are calculated first and then checked against the '''Toughness''' damage threshold. | All modifiers of the hit and vulnerabilities/resistances of the object are calculated first and then checked against the '''Toughness''' damage threshold. | ||