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Selûne's Dream: Difference between revisions
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(Created page with "{{SpellPage | name = Selûne's Dream | image = Action_SelunesDream.png | level = cantrip | school = Evocation | ritual = | classes = | class learns at level 1 = | class learns at level 2 = | races = | race learns at level 1 = | race learns at level 2 = | summary = It heals an ally, but may also put them to sleep. | description = An ally you touch regains hit points, but possibly falls asleep. {{SmallIcon|Prerequisite Icon.png}} No effect on un...") |
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| notes = Can be cast while wearing the [[Amulet of Selûne's Chosen]] once per [[Resting | long rest]]. | | notes = * Can be cast while wearing the [[Amulet of Selûne's Chosen]] once per [[Resting | long rest]]. | ||
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Revision as of 03:13, 25 August 2023
Selûne's Dream is a cantrip (Evocation). It heals an ally, but may also put them to sleep.
Description
An ally you touch regains hit points, but possibly falls asleep.
No effect on undead and constructs.
Properties
- Healing
- 1d8 (1~8) hit points
- Details
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Sleeping
Duration: 2 turns
- A sleeping creature cannot move or act.
- Moreover, the creature automatically fails Strength and Dexterity saving throws.
- Attack rolls against it have Advantage, and any attack that hits the creature is a critical hit if the attacker is within 1.5 m / 5 ft of the creature.
- Removed by taking damage, getting wet, receiving or being .
How to learn
(Information not yet added.)
Notes
- Can be cast while wearing the Amulet of Selûne's Chosen once per long rest.