Selûne's Dream
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Selûne's Dream is a cantrip (Evocation). It heals an ally, but may also put them to sleep. Selûne's Dream is in game only as a once per Long Rest action granted by the item Amulet of Selûne's Chosen.
Description
An ally you touch regains hit points, but possibly falls asleep.
No effect on undead and constructs.
Properties
- Cost
- Action
- Healing
- 1d8 (1~8) hit points
- Details
- CON Save (DC 10)
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Sleeping
Sleeping
Duration: 2 turns
DC 10 Constitution saving throw
- A sleeping creature cannot move or act.
- Moreover, the creature automatically fails Strength and Dexterity saving throws.
- Attack rolls against it have Advantage, and any attack that hits the creature is a critical hit if the attacker is within 1.5 m / 5 ft of the creature.
- Removed by taking damage, receiving or being .