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Bow of the Banshee: Difference between revisions
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{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Shortbow PlusOne Icon.png | | image = Shortbow PlusOne Icon.png | ||
| description = <!-- Optional description. Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those. Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. --> | | description = <!-- Optional description. Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those. Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. --> | ||
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| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range m = 18 <!-- Leave EMPTY if melee, otherwise range in meters. --> | | range m = 18 <!-- Leave EMPTY if melee, otherwise range in meters. --> | ||
| range ft = 60 <!-- Leave EMPTY if melee, otherwise range in feet. --> | | range ft = 60 <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = yes | | ammunition = yes | ||
| finesse = | | finesse = | ||
| heavy = | | heavy = | ||
| light = | | light = | ||
| loading = | | loading = | ||
| reach = | | reach = | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 0.9 | | weight kg = 0.9 | ||
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| weapon actions = Hamstring Shot | | weapon actions = Hamstring Shot | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* '''Blood-Curdling Emission:''' On a hit, possibly inflict [[Frightened_(Condition)|Frightened]]. Gain +1d4 bonus to attack and damage rolls against Frightened creatures. | * '''Blood-Curdling Emission:''' On a hit, possibly inflict [[Frightened_(Condition)|Frightened]] {{SavingThrow|WIS|dc=12}}. Gain +1d4 bonus to attack and damage rolls against Frightened creatures. | ||
| where to find = | | where to find = Can be looted from [[Corsair Greymon]]. Greymon is first encountered when taking the boat found in the [[Decrepit Village]] to [[Grymforge]]. If he survives the journey, Greymon will be in [[Grymforge]] among the other Duergar. | ||
}} | }} |
Revision as of 10:32, 25 August 2023
Bow of the Banshee is a rare, lightly enchanted (+1) special variant of the Shortbows family of weapons. It is a simple ranged weapon that's wielded with both hands.
The impression of an elven face screams silently from the finely curved bow - the image becomes even more disturbing when the bowstring snaps forward on release, emitting a blood-curdling wail.
Properties
- Damage
- 1d6 + 1 (2~7) + Dexterity modifier Piercing
- Details
- Rarity: Rare
- Enchantment: + 1
- Two-Handed
- Dippable
- Range: 18 m / 60 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 190 gp
Special
The holder of this item gains:
- Blood-Curdling Emission: On a hit, possibly inflict Frightened DC 12 Wisdom saving throw. Gain +1d4 bonus to attack and damage rolls against Frightened creatures.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Hamstring Shot ()
Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.
Where to find
- Can be looted from Corsair Greymon. Greymon is first encountered when taking the boat found in the Decrepit Village to Grymforge. If he survives the journey, Greymon will be in Grymforge among the other Duergar.