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Bone Chill: Difference between revisions
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(Created page with "Spell > List Of Spells > Cantrips > Chill Touch ---- '''Chill Touch''' is a Necromancy '''Cantrip'''. This spell allow spellcasters to deal Necrotic damage to enemies and prevent them regaining hit points. File:Chill Touch Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-family:Georgia;">''"Assail a creature with the chill of the grave. It takes <span...") |
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Revision as of 17:13, 6 May 2022
Spell > List Of Spells > Cantrips > Chill Touch
Chill Touch is a Necromancy Cantrip. This spell allow spellcasters to deal Necrotic damage to enemies and prevent them regaining hit points.
File:Chill Touch Icon 2.png
"Assail a creature with the chill of the grave. It takes 1d8 Necrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls."
Damage | 1d8 |
---|---|
Damage Types | Necrotic |
Range | 18m / 60ft |
School | Necromancy |
Concentration | None |
Condition | Chill Touch |
Duration | 1 turn |
Class | Sorcerer, Warlock, Wizard |
Description
Assail a creature with the chill of the grave. It takes 1d8 Necrotic damage
and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls.
Properties
Action
Available to level 1 Sorcerer, Warlock and Wizard.
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At Higher Levels
Damage increases by 1d8 Necrotic damage
when reaching Level 5 (2d8).