Chill Touch

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Chill Touch is a Necromancy Cantrip. This spell allows spellcasters to deal Necrotic damage to enemies and prevent them regaining hit points.

"Assail a creature with the chill of the grave. It takes 1d8 Necrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls."

Action Icon.png Action

Damage 1d8
Damage Types Necrotic
Range 18m / 60ft
School Necromancy
Concentration None
Condition Chill Touch
Duration 1 turn
Class Sorcerer, Warlock, Wizard

Description[edit | edit source]

Assail a creature with the chill of the grave. It takes 1d8 Necrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls.

Properties[edit | edit source]

Action Icon.png Action

Available to level 1 Sorcerer, Warlock and Wizard.

  • Damage: 1 ~ 8 Necrotic
  • Range: Range Icon 2.png 18m / 60ft

At Higher Levels[edit | edit source]

Damage increases by 1d8 Necrotic damage when reaching Level 5 (2d8).