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Bone Chill: Difference between revisions
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<div style="text-align:center;">[[File:Action Icon.png|frameless]] '''Action'''</div> | <div style="text-align:center;">[[File:Action Icon.png|frameless]] '''Action'''</div> | ||
---- | ---- | ||
| Damage = <span style="color: | | Damage = <span style="color:palegreen">1d8</span> | ||
| Damage Types = [[Damage Types|<span style="color: | | Damage Types = [[Damage Types|<span style="color:palegreen">Necrotic</span>]] | ||
| Range = 18m / 60ft | | Range = 18m / 60ft | ||
| School = Necromancy | | School = Necromancy | ||
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== Description == | == Description == | ||
Assail a creature with the chill of the grave. It takes <code><span style="color: | Assail a creature with the chill of the grave. It takes <code><span style="color:palegreen">1d8 Necrotic damage</span></code> and cannot regain [[Hit Points]]. Undead creatures also get [[Disadvantage]] on [[Attack Rolls]]. | ||
== Properties == | == Properties == | ||
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''Available to level 1 [[Sorcerer]], [[Warlock]] and [[Wizard]]. | ''Available to level 1 [[Sorcerer]], [[Warlock]] and [[Wizard]]. | ||
* Damage: 1 ~ 8 Necrotic | * Damage: 1 ~ 8 Necrotic | ||
** <code>[[File:D8 Necrotic 2.png|framless|upright=0.1]] <span style="color: | ** <code>[[File:D8 Necrotic 2.png|framless|upright=0.1]] <span style="color:palegreen">1d8</span> [[File: Necrotic Damage Icon.png|frameless|upright=0.1]] [[Damage Types|<span style="color:palegreen">Necrotic</span>]]</code> | ||
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.09]] 18m / 60ft}} | * Range: {{C|[[File:Range Icon.png|frameless|upright=0.09]] 18m / 60ft}} | ||
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== At Higher Levels == | == At Higher Levels == | ||
Damage increases by <code><span style="color: | Damage increases by <code><span style="color:palegreen">1d8 Necrotic damage</span></code> when reaching Level 5 (2d8). |
Revision as of 18:52, 7 May 2022
Spell > List Of Spells > Cantrips > Chill Touch
Chill Touch is a Necromancy Cantrip. This spell allows spellcasters to deal Necrotic damage to enemies and prevent them regaining hit points.
Description
Assail a creature with the chill of the grave. It takes 1d8 Necrotic damage
and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls.
Properties
Action
Available to level 1 Sorcerer, Warlock and Wizard.
Chill Touch |
Duration: 1 turn
|
At Higher Levels
Damage increases by 1d8 Necrotic damage
when reaching Level 5 (2d8).