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King's Knife: Difference between revisions

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| versatile damage = 1d10 <!-- Same as above, without the damage type. -->
| versatile damage = 1d10 <!-- Same as above, without the damage type. -->
| extra damage = <!-- Same as the regular damage, with optional "+ X". -->
| extra damage = <!-- Same as the regular damage, with optional "+ X". -->
| <!-- Here we have yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
<!-- Here we have yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| ammunition =
| finesse =
| finesse =

Revision as of 01:10, 2 September 2023

Template:Up to date

King's Knife image

King's Knife is a Duergar variant of the common Longsword. It is identical to a Longsword in all but appearance.

Description Icon.png

Crudely forged with mismatched components, nearly rusted through, and plenty sharp.

Properties

One-handed damage
Two-handed damage
D10 Slashing.png 1d10 (1~10) + Strength modifier Damage TypesSlashing
Details
Longswords Longswords
Rarity: Common
Enchantment: None
 Versatile
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.35 kg / 2.7 lb
Price: 40 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Pommel Strike Pommel Strike ()

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Where to find