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Selûne's Dream: Difference between revisions
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{{ | {{ActionPage | ||
| name = Selûne's Dream | | name = Selûne's Dream | ||
| image = Action_SelunesDream.png | | image = Action_SelunesDream.png | ||
| level = cantrip | | level = cantrip | ||
| school = Evocation | | school = Evocation | ||
| | | summary = '''Selûne's Dream''' is a [[Spells|Cantrip (Evocation)]]. It heals an ally, but may also put them to sleep. '''Selûne's Dream''' is in game only as a once per [[Long Rest]] action granted by the item [[Amulet of Selûne's Chosen]]. | ||
| | |||
| description = An ally you touch regains hit points, but possibly falls [[Sleeping (Condition)| asleep]]. | | description = An ally you touch regains hit points, but possibly falls [[Sleeping (Condition)| asleep]]. | ||
{{SmallIcon|Prerequisite Icon.png}} No effect on undead and constructs. | {{SmallIcon|Prerequisite Icon.png}} No effect on undead and constructs. | ||
| | | cost = action | ||
| damage = amount:1d8, type:Healing | |||
| damage = 1d8 | |||
| range = melee | | range = melee | ||
| condition = Sleeping | | condition = Sleeping | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = Constitution | | condition save = Constitution | ||
| | | granted by items = Amulet of Selûne's Chosen | ||
| notes = | |||
| video = | | video = | ||
}} | }} |
Revision as of 12:46, 11 September 2023
Selûne's Dream is a Cantrip (Evocation). It heals an ally, but may also put them to sleep. Selûne's Dream is in game only as a once per Long Rest action granted by the item Amulet of Selûne's Chosen.
Description
An ally you touch regains hit points, but possibly falls asleep.
No effect on undead and constructs.
Properties
- Cost:
- Action
- Damage:
- 1d8 (1~8) hit points
- Details:
- Melee: 1.5 m / 5 ft
Condition: Sleeping
Duration: 2 turns
- A sleeping creature cannot move or act.
- Moreover, the creature automatically fails Strength and Dexterity saving throws.
- Attack rolls against it have Advantage, and any attack that hits the creature is a critical hit if the attacker is within 1.5 m / 5 ft of the creature.
- Removed by taking damage, getting wet, receiving or being .